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Unlit shaders are not writing to the depth buffer
Steps to reproduce: 1. Download and open the attached project 2. Observe focusing of cubes in the Game Window Expected result: all ... Read more
Incorrect Root Motion in Transition Preview
This issue only happens in the context of an animation preview (Inspector) of a SM “Transition” that uses root motion. Issue: RM an... Read more
[Mac] 16:9 resolutions not appearing in either the Windowed or Fullscree...
Steps to reproduce: 1. Force 16:9 Aspect Ratio under Player Settings->Supported Aspect Ratios 2. Build Project for Standalone - Mac ... Read more
Animation binding m_AnchoredPosition.z fails to register property modifi...
To reproduce: 1. Open project 2. Select Canvas gameObject 3. Open animation window 4. Play 'OldAnim' and 'NewAnim' Expected: both c... Read more
[Regression] UWP project fails to build under .Net Native tool chain in ...
How to reproduce: 1. Download attached project file 2. Change platform to UWP and Build 3. Open Visual Studio solution 4. Change Co... Read more
Mac Build running in Window mode gets distorted when maximized via top-r...
Steps to reproduce: 1. Open any Unity project (an empty one works fine for this purpose) 2. Build for Standalone - Mac 3. Open the b... Read more
NavMesh Agent is still considered on OffMesh Link at 0 position X
Reproduction steps: 1. Download "Test.zip" project and open in Unity 2. Open "ObstacleTest" scene 3. Select "Guy" in Hierarchy and s... Read more
After updating the Package Manager UI to 1.6.1 NullReferenceErrors are s...
To reproduce: 1. Go to Window -> Package Manager 2. Select Package Manager UI 3. Press Update to 1.6.1 4. Observe the console Expe... Read more
'Selection Outline' causing scene view to look completely different comp...
Steps to reproduce: 1. Open QA attached project 2. Compare scene view to game view while toggling 'Selection Outline' (Scene view ->... Read more
OnCollisionEnter is being reported a couple frames too late for Characte...
When Rigidbody bumps into a CharacterController, callbacks to OnCollisionEnter arrive a couple frames too late. To reproduce: 1. D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on SpriteRenderer::SetupProperties when opening a specific project
- "The layout could not be fully loaded" warning thrown in the Console window when creating new project using 2D Mobile and 3D Mobile Templates
- UI elements break when modifying something in the UI Builder while in the Play Mode
- A UI element loses the "hovered" state when the element is removed and re-added to the parent element while hovering it
- Missing rendererSilhouette property in ShadowCaster2D API which is suggested in the deprecated message of useRendererSilhouette