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Rendering artefacts visible in the Profiler window > Modules section wh...
Steps to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Profiler3. Make sure Captures List is open4. Ob... Read more
Profiler module details use black text in Light Theme, making content ha...
Steps to reproduce: Open a new Unity project Switch the Editor to Light Theme Open the Profiler window (Window → Analysis → Profiler... Read more
Prefab preview does not update when material settings are changed in the...
How to reproduce:1. Open the attached project “IN-112657”2. In the Project window, locate and select the “Cube“ prefab3. Notice the ... Read more
NullReferenceException and list items not saved when adding elements to ...
Reproduction steps:1. Open the attached “IN-114385.zip” project2. From the Project window, double-click on the “Test.uxml” to open i... Read more
SVG image renders with visual artifacts when initially imported as UI To...
How to reproduce:1. Open the attached “IN-113022” project2. Import the attached “Unity_Black_Logo“ SVG image3. In the Project window... Read more
"Load Profiler Capture" warning is thrown when opening the same Capture ...
How to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Profiler3. Switch to "Edit Mode", record anything... Read more
Editor crashes or freezes when connecting the main system's update conte...
Steps to reproduce: Open the attached package and VFX Plug 'Update Particles' Update Context to 'Ribbon' of Initialize Context Actua... Read more
Text fields in the Profiler's Capture List enter editing when clicking o...
How to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Profiler3. Switch to "Edit Mode", record anything... Read more
Extra spacing appears when adding longer Module name in Profiler Module ...
Steps to reproduce:1. Create new Unity project2. Go to Window > Analysis > Profiler3. Press on “Profiles Modules” top open dro... Read more
Connecting a GPU Event to multiple systems throws an error and stops VFX...
Steps to reproduce: Open the attached package Open VFX Connect 'Spawn Event' GPU Event to 'Initialize Particle Strip' Init context A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class