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[Shader Graph] Artifacts, bandings on diffuse colors, and colored lights...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/DevDunkStudio/LightReceiver/Demo/Scene/LightReceiver... Read more
Reference to an element is missing when a structure inherits the ICleanu...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/GameScene/LevelOne.unity” Scene3. In the Entities... Read more
Crash on videoInput::setup when entering the Play Mode
Reproduction steps:1. Open the attached project "ReproProj"2. Enter the Play Mode Expected result: The Editor does not crash and con... Read more
[Entities Graphics] Slow execution performance with EntitiesGraphicsSyst...
Reproduction steps:1. Open the attached project "ReproProj"2. In File > Build Settings tick Developer Build and Autoconnect Profi... Read more
Label text is not rendered in the Game window when it’s set from the script
How to reproduce:1. Open the user’s attached “My project - Copy.zip” project2. Enter Play Mode3. Observe the Game window Expected re... Read more
[Android/TextMeshPro] Custom TMPro shader does not render when built
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/DevDunkStudio/LightReceiver/Demo/Scene/LightReceiver... Read more
[Sequence] "Found icon file with unexpected path" error when switched to...
Reproduction steps:1. Open an empty project2. In Window > Package Manager, add the package by name “com.unity.sequences“3. In Edi... Read more
[Android] Crash when the app runs for 15-20mins on Android
Reproduction steps:1. Open the attached project “CrashProject”2. Build and run the project on Android3. Run the Project for about 15... Read more
[Backport] [Android] UNITY_DISPLAY_ORIENTATION_PRETRANSFORM is always 0 ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Build And Run4. Ro... Read more
The projected Decals contain stretch-like artifacts when used on curves ...
Reproduction video:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used