Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.4.0f3
Issue ID
821794
Regression
No
Entering play mode crashes at TerrainRenderer::EnforceLodTransitions
Steps to reproduce:
1. open ExampleProject
2. open scene "Third scene"
3. Press play
Result: Unity crashes
Reproduced with: 5.5.0a5, 5.4.0f3, 5.3.6p2
Couldn't test on 5.2.5f1 because of script errors
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
Add comment