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[XR SDK][WindowsMR]Shared Depth Buffer not populated properly breaking W...
1. What happened It manifests in the same way a straw appears in a glass of water and looking at it from the side. The image is "to... Read more
TextureImporter settings get dirtied upon switching Platform Setting vie...
How to reproduce: 1. Open the attached project 2. Select the 'testImage' asset in the Project window 3. In the Inspector window swit... Read more
Anti-aliasing for Render Texture is not doing anything when "MSAA" setti...
How to reproduce: 1. Open the attached project "AATest.zip" 2. Open the "SampleScene" scene 3. Change the "New Render Texture" Anti-... Read more
[2D] [Sprite Atlas] Missing sprite when using prefab from an Asset Bundl...
[2D] [Sprite Atlas] Missing sprite when using prefab from an Asset Bundle which includes Sprite Atlas & Sprite Myeongseon Kim: Hi t... Read more
Specific Windows are automatically docked next to other windows
To reproduce: 1 Create a new project 2 In the top right corner, select a default layout 3 In the top menu bar, go to "Window" and t... Read more
Compute shader compile times are not printed to the Editor.log
Reproduction steps: 1. Create a new Unity project from the HDRP template 2. Add SampleScene.scene scene in the Build Settings windo... Read more
[Mac] Input.GetAxis not resetting to 0 when no keys are pressed in the o...
The Unity Input "Horizontal" and "Vertical" Axes seem to get hung up or stuck when playing in editor in Unity 2020.2.6 and 2020.2.7.... Read more
Clicking the orientation Gizmo in the Scene view stopped working
Reproduction steps: 1. Create an empty Project 2. Select the Hand tool (Q) 3. Click on the Orientation Gizmo in the Scene view to ch... Read more
Editor crashes when importing FBX model with more than 32 Skinning Weights
Reproduction steps: 1. Open user attached project Expected result: The Project opens Actual result: The Project crashes Reproducib... Read more
OnTransformChildrenChanged doesn't get called in the Edit mode when drag...
How to reproduce: 1. Open the user's attached project 2. Open Scenes > SampleScene 3. From the Assets folder drag the 'Prefab' under... Read more
All about bugs
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