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[2D] [URP] Objects are rendered twice when Foremost Sorting Layer is ena...
Reproduction steps:1. Open the “SortingLayerStripped“ project2. Open the “SampleScene“ scene3. Open and enable the Frame Debugger Ex... Read more
"DirectoryNotFoundException" error when initiating IL2CPP build with a c...
Reproduction steps:1. Open the attached "repro_IN-42522.zip" project2. Open the Build Settings3. Check the "Copy PDB files" checkbox... Read more
"OnDemandRendering.renderFrameInterval" is ignored in the Player
How to reproduce:1. Open the "IN_41680" project2. Press File -> Build And Run3. Observe the Player Expected result: "Random" upda... Read more
Unity Physics: Previously public API in custom authoring sample was made...
We changed some API during the custom authoring move out of the package from public to internal.See here for the issue details. In a... Read more
UI Toolkit's MinMaxSlider snaps unexpectedly in Runtime
How to reproduce: Open the attached project Enter Play Mode in Device Simulator Try to drag the handles by clicking slightly outside... Read more
[URP] Error "RenderingCommandBuffer" is thrown in the Console when creat...
How to reproduce:1. Create a new Unity project using a 3D (URP) Template2. Observe the Console window Expected results: No errors in... Read more
[Linux] Default File Manager is not opened when opening containing folde...
Reproduction steps:1. Install Nemo file manager with these steps:- sudo apt update- sudo apt install nemo- xdg-mime default nemo.des... Read more
Inspector: "Scene Template Asset" help icon doesn't change it's backgrou...
How to reproduce: Open HUB; Create a new project; Go to the "File" menu and select the "Save as Scene Template" sub-menu item; Click... Read more
Artifacts are visible when using the depth buffer projection with MSAA a...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampeScene.unity” Scene3. Enter the Play Mode4. O... Read more
IndexOutOfRangeException is thrown and UI Toolkit doesn't show anything ...
Reproducible with:1. Open project “UITKTest.zip”2. Open “SampleScene”3. Enter Play Mode and observe the label displayed in the top l... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used