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[Linux] FPS limit statistics in GameView becomes unreliable for some tim...
Reproduction steps:1. Open the attached “LinuxGpuTest.zip” project2. Open the “Assets/_LinuxGpuTest/SceneEmpty.unity” scene3. Enter ... Read more
InternalCallRegistrationWriter attempts to launch with Mono when buildin...
How to reproduce:1. Open the attached "IN-95032" project2. Build the project for the Android platform3. Observe the Console window E... Read more
Prefab Variant is created when creating an Original Prefab from a Prefab...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open the “CubePrefab... Read more
Crash on block_merge_next when updating a mesh
Steps to reproduce:1. Open the “user’s attached project”2. Create a 3D GameObject in the scene3. Select the created GameObject and a... Read more
The Android Player leaves dedicated space for the system navigation bar ...
Reproduction steps:1. Open the attached “IN-100673” project2. Build and Run the Android Player3. Observe the Android system navigati... Read more
Android player crashes on "vk::RenderPasses::GetPackedRenderPass" when u...
How to reproduce:1. Open the attached "IN-97762" project2. Build the project for the Android platform3. Run and observe the Android ... Read more
Dropdown options appear on top of the window when part of the window is ...
Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI > UI Document)3. Double-click on the newly create... Read more
[UI Builder] Insertion Point jumps to the end of the string when editing...
Steps to reproduce: Open the attached project Open the Test UI Document In the StyleSheets tab Paste the following Selector name "#r... Read more
Android Debug Symbols shows a Warning that Cloud Diagnostics is enabled ...
How to reproduce:1. Open the attached project “Adventure6000.zip“2. Open File → Build Profiles → Android3. Under Platform Settings, ... Read more
Texture errors are logged in the Development Console when Graphics API i...
Reproduction steps:1. Open the attached “AR Mobile Template“ project2. In the Build Settings, enable Development Build option3. Buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask