Search Issue Tracker

Fixed in 5.3.7

Votes

7

Found in

5.3.5f1

Issue ID

804864

Regression

Yes

Assembly-CSharp-firstpass.dll recompiled on saving a script that does not belong to it

Asset Import

-

Reproduction steps:

1. Open project I attached (ScriptCompilationBug.zip);
2. Open ScriptAssemblies folder in project files. Notice DateModified of Assembly-CSharp-firstpass.dll
3. Open EmptyClass.cs script in project.
4. Edit line 8 in it, to print anything else.
5. Save script.
6. Play scene
7. Notice quite long compile time.
8. Open ScriptAssemblies folder in project files. Notice DateModified of Assembly-CSharp-firstpass.dll has new timestamp.

Repro on 5.3.5f1, 5.3.5p4, 5.4.0b22
No repro on 5.0.2f1

Comments (3)

  1. B230e000473d447ac51cc1075ff9412b?d=mm

    pg-gsn

    May 17, 2017 14:39

    where can I download the ScriptCompilationBug.zip file?
    I don't seem to have access to it

  2. 5f7829b587bc325dc6a2082e21afaacd?d=mm

    bobmoff

    Jul 28, 2016 08:28

    This is has already been fixed in 5.3.5p7, you don't have to wait for 5.3.7. It's to bad that it only states that it will be fixed in 5.3.7 as I almost missed this.

    Now my compilation time is cut in half.

  3. Ddcdcf907e2e2bc604c892f928e771d6?d=mm

    s_s_k

    Jun 16, 2016 01:41

    I have the same issue with Unity 5.3.4p2. This doesn't happen with 5.3.2p2.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.