Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.3.5f1
Issue ID
805671
Regression
Yes
Lighting flickers from normal to overexposed by ajusting Game window
How to reproduce:
1. Open the project and "Scene_v6" in it.
2. Adjust Game view window size and notice how lighting flickers from normal to overexposed.
Reproducible: 5.3.5f1, 5.3.5p3, 5.4.0b18-21
Not reproducible: 5.3.4f1, 5.4.0b16-17
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment