Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.4.0b22
Issue ID
805822
Regression
No
Building for WebGL fails due to UnusedBytecodeStripper2 with 'subset .NET'
Steps to reproduce:
1. open attached project
2. build for WebGL
- fails and throws 2errors
Error: UnusedBytecodeStripper2.exe did not run properly
Workaround: set API compatability level to '.NET 2' instead of 'subset'
Expected: if possible an error message stating the need to change API would be very helpful instead of current error message
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Code runs slower when using a cached exception instance compared to creating a new one
- Broken UI in Default Preset Add Section of "Preset Manager" window
- [iOS] The Player freezes when closing the Notification Center and quickly swiping down from top
- Crash on Texture2D:SetPixelImpl when rapidly calling Texture2D.Apply()
- Graph Lines are not rendered when using Experimental GraphView or GridBackground
Add comment