Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.4.0b22
Issue ID
805822
Regression
No
Building for WebGL fails due to UnusedBytecodeStripper2 with 'subset .NET'
Steps to reproduce:
1. open attached project
2. build for WebGL
- fails and throws 2errors
Error: UnusedBytecodeStripper2.exe did not run properly
Workaround: set API compatability level to '.NET 2' instead of 'subset'
Expected: if possible an error message stating the need to change API would be very helpful instead of current error message
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The cursor moves into wrong place when renaming folder/asset
- Assertion error "(dx - width < padding) || (dy - height < padding)" when using Pack Preview
- [Memory Profiler] The EntryType.NativeAllocationSites_MemoryLabelIndex of snapshots only reports -1 or 0 instead of the MemLabel used for allocations made from any call site.
- [Vulkan] Artifacts appear in the Player when using Screen Space shadows with orthographic camera
- Errors OnGUIDepth changed & GUIUtility:ProcessEvent when opening Textures with Third Party App
Add comment