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Built Asset Bundles have wrong size when there is Build Cache
Reproduction steps:1. Open the user's attached project2. Run menu item: Unity Support > Build Asset Bundles3. Open folder: <Pr... Read more
Unused shader variants are not stripped when the Addressables are built
How to reproduce:1. Open the attached project "Addressables"2. Click Window -> Addressables -> Groups -> Build -> New Bu... Read more
Button color is not changing when hovering/clicking on it if the Backgro...
How to reproduce:1. Open project "UIToolkitIssue.zip"2. Open "SampleScene" Scene3. Enter Play Mode and hover/click with a cursor on ... Read more
[Windows] Input.GetKeyUp is true only for the first released mouse butto...
Reproduction steps:1. Open the attached “MouseButtons” project2. Open the “SampleScene” scene3. Enter Play Mode4. Press the left and... Read more
[WebGL] Error: "Shader error in 'Hidden/kMotion/CameraMotionVectors'" is...
How to reproduce:1. Open the attached project "1422852"2. Open File -> Build Settings3. Build the project4. Observe the Console E... Read more
Intensity parameter ignores Light Layers causing incorrect lightning whe...
Reproduction steps:1. Open the "MainLightBug_LightLayers" project2. Open "SampleScene" Scene3. Observe the Game view Expected result... Read more
Intensity parameter ignores Culling Mask causing incorrect lightning whe...
Reproduction steps:1. Open the "MainLightBug" project2. Open "SampleScene" Scene3. Observe the Game view Expected result: Cube is re... Read more
[macOS] Color picker preview shows colorful pixels when cursor is dragge...
Reproduction steps: Open the user's attached project Select "New Material" Material from the Project window Enable "Emission" and pr... Read more
Deselected Game View is rendered incorrectly when resizing Game View win...
Reproduction steps:1. Open the attached project2. Click the right mouse button on the “Game” tab3. Click “Add Tab” > “Game”4. Dra... Read more
Terrain is missing the Hidden/TerrainEngine/Details/WavingDoublePass sha...
How to reproduce:1. Open the user's attached project2. Open Assets > Scenes > SampleScene.unity3. Enter Play Mode and press sp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code