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[HDRP] Hidden area light shape blocks other light types mode and shadow ...
Steps to reproduce:- Set a light type to "Area".- Set the shape to "Disk" or "Tube"- Set the light type to something else than "Area... Read more
Missing package.json on already installed local-tarball is causing error...
If, for some reason, the package.json file is removed for a local tarball package in the project cache (Library\PackageCache), the p... Read more
[vulkan] Randomly assigned Material texture or buffer properties can cau...
The DescriptorSet cache in the Vulkan backend has no maximum size and if descriptors are bound programmatically the cache may grow i... Read more
Game runs at 120-240 FPS but gameplay is choppy when entering the Play mode
Reproduction steps:1. Open the "1371578.zip" project attached in google drive (link in the edits)2. Open the "Game" Scene3. Enter th... Read more
[UWP] Input isn't registered when pressing the button in build
Reproduction steps:1. Create a new UWP project2. Open the Project Settings tab and go to Player > Product Name, then change the P... Read more
ScreenToGUIPoint is dependent on the Editor position on the display
How to reproduce:1. Open project "IMGUI_BUG_TEST.zip"2. Open "SampleScene" scene (Assets>Scenes>SampleScene)3. Enter the Play ... Read more
[Mobile] ARTrackedImage is added/removed multiple times when scanning an...
Reproduction steps:1. Open the user's attached project "ARTrackedImageFlicker.zip"2. Go to Assets/Targets and open the first image3.... Read more
Linecast misses MeshCollider when casting a ray from certain positions
How to reproduce:1. Open the user-submitted project2. Open the Scene "Bugs" (Assets/Scenes/Bugs.unity)3. In the Hierarchy window, se... Read more
Prefab's unapplied changes can't be reverted when both a prefab and non-...
Reproduction steps:1. Open attached project "1370630.zip"2. Create two cubes3. Turn one game object cube into a prefab4. Select both... Read more
[Windows] [Shader System] Shader Compiler throws IPC Exception on Window...
How to reproduce:1. Open the attached user's project 'crest.zip'2. Press on the water/pink texture in the Scene view Expected result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask