Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2021.2.X
Votes
0
Found in
2021.2
2021.2.0b6
2022.1
Issue ID
1355608
Regression
No
Compiler error CS0433 in Console when compiling using types from the System.Numerics namespace under .NET Standard 2.1
How to reproduce:
1. Open the attached Unity project ("case_1355608_2022.1.0a5.zip")
2. Observe the output in the Console
Expected result: no compilation error present
Actual result: compilation error is present
Reproducible with: 2021.2.0b6, 2022.1.0a5
Could not test with: 2019.4.29f1, 2020.3.15f2, 2021.1.16f1 (.NET Standard 2.1 available from 2021.2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0a7
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.0b12