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Special Values from SurfaceOutput Struct are stripped when using them in...
How to reproduce:1. Open the user-attached project “SurfaceShaderBug”2. Open the “SampleScene” scene3. Observe the “Cube” GameObejct... Read more
[Quest] Screen flashes for several seconds when enabling microphone perm...
Reproduction steps:1. Open the attached project "ReproProj"2. Switch to Android Platform3. Build and Run on Quest4. In Player, click... Read more
Preferences Button is replaced with the loading icon whenever a Search B...
Steps to reproduce: Create a "Universal 3D Sample" Project Navigate to Window > Search > New Window Observe the Preferences bu... Read more
[Multiplayer Play Mode] Using custom dependencies and ScriptedImporters ...
How to reproduce:1. Download and open the attached project2. Enable the "Player 2" checkmark in the "Multiplayer Play Mode" window3.... Read more
Search Window text fields have no validation for number of characters en...
Steps to reproduce: Create a "Universal 3D Sample" Project Navigate to Window > Search > New Window Copy and Paste loads of ch... Read more
Adding and removing items from SerializeField. UnityEvent throws a bunch...
Steps to reproduce: Create and open an empty project. Download and add the attached component 'TestClass.cs' to a game object. Add 2... Read more
Plugins .meta files are empty when adding empty plugins to the project
Steps to reproduce: 1. Open the attached "Plugins.zip" project 2. Go to assets > Plugins > iOS 3. Drag and drop attached "dyli... Read more
Error "AssetDatabase.SaveAssets are restricted during asset importing" i...
Steps to reproduce: Create a "Universal 3D" Project Navigate to Window > Search > New Window Search for "scene" Save the Searc... Read more
[iOS][AppleTV] .dylib plugin is not visible in the Xcode but is added in...
Steps to reproduce: 1. Open the attached "Plugins.zip" project 2. Go to File > Build Profiles and make sure that iOS Platform is ... Read more
[GLES] The material isn't rendered when using Graphics.RenderPrimitives
Steps to reproduce:1. Open the attached “RenderPrimitivesTest” project2. Build And Run the project on the device3. Observe the devic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “+” button does nothing and has no functionality when clicked in Human Template "Bone Template" list
- Solid gray or black areas are present when using ShaderGraph with Custom Function nodes without manual reimport
- The Multiplayer Play mode tool doesn't see the list of Play Mode scenarios when using 6000.3.x
- Input field does not update when selecting the same input field after previous input was canceled
- No warning thrown when modifying array size while editing multiple objects