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[XR][URP] Game View is grey when using Camera Stacking and enabling Post...
Repro steps:1. Open attached project2. Enable Post Processing on the Base camera3. Build and Run on Quest Actual: The whole view is ... Read more
No collision appears when one of the colliding GameObjects has Non-Conve...
How to reproduce:1. Open the attached project "1262418.zip"2. Open the "Test" Scene3. Enter the Play Mode Expected result: "Sphere" ... Read more
[AudioMixer] Editor throws warning when creating new Snapshot
How to reproduce:1. Create a new project in Unity 2020.2.0a16 or above2. Open Audio Mixer window3. Create a new Mixer4. Create a new... Read more
[URP] TargetEye property is missing from Camera in the Inspector window ...
How to reproduce:1. Create new URP project in 2019.4 stream2. In the Hierarchy window select "Main Camera" game object3. Observe the... Read more
Fixed Timestep project setting affects the update rate of ParticleSystem...
How to reproduce:1. Open user-submitted project2. Open the SampleScene3. Enter Play Mode Expected result: Particle System on the lef... Read more
[HDRP] Enabling High quality Subsurface Scattering makes material render...
1) Open an HDRP project on Mac2) Add a subsurface scattering material3) Enable the high quality in the HD asset Read more
[HDRP] Undo color change while picker is open produces a warning
On 8.2.0 and 10.0.0Unity 2020.1.0b16 and 2020.2.0a18 1) Select a material and edit the base color (dont close the color picker)2) Hi... Read more
Assets are referenced by ManagedStaticReferenced when Scene is unloaded ...
How to reproduce:1. Open the attached 'UiMaskBug.zip' project2. Open 'Empty Scene' Scene3. Enter Play Mode4. Press 'Load' button in ... Read more
Crash on ActiveEditorTracker_CUSTOM_Internal_GetActiveEditorsNonAlloc wh...
How to reproduce:1. Open attached project "Case1256213_reloadWindow.rar"2. Select "SimpleMaterial" Material3. Click on the triple do... Read more
Texture doesn't support 64-bit precision when its Texture Type is set to...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Game View, observe the le... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Handles.Repaint called outside an editor OnGUI" error is thrown in the Console when creating a new Tile Palette from the Tile Palette Overlay in Scene view
- UI Shader Graph’s Main Preview has a right-click context menu with different preview options which do not work for a UI Shader Graph and does nothing when clicked
- Shader Graph window icon is blurry and low quality when the Shader Graph is created using the Universal 2D template
- “Export HDRP Sky to Image” command error message does not indicate that Game view must be visible
- Adaptive Performance Settings Framerate field doesn't display the "supported without VSync" warning, when the field is collapsed in Build Profiles