Search Issue Tracker
Fixed in 7.0.1
Fixed in 5.0.9, 6.0.7
Votes
0
Found in [Package]
7.0.0-pre.2
Issue ID
1354389
Regression
No
Skeleton Animation with IKs applied does not return to its original state after disabling Preview in Animation view
Reproduction steps:
1. Open the attached project "IK_Bug.zip"
2. In the Hierarchy window select Stickman Gameplay -> Animation object
3. In the Menu bar click Window -> Animation -> Animation
4. In the Animation window select "Jump" animation
5. Observe the character's Animation state in the Scene View
6. In Animation view click Preview (with Play Mode disabled)
7. Observe the character's Animation state in the Scene View
8. Click Preview again (disable)
9. Observe the character's Animation state in the Scene View
Expected result: Character's Animation state before previewing the Animation and after is the same
Actual result: The character's Animation state after previewing has changed (hands are not aligned to the same position)
Reproducible with: 5.0.6 (2020.3.16f1), 6.0.4 (2021.1.17f1), 7.0.0-pre.2 (2021.2.0b7, 2022.1.0a5)
Could not test with: 5.0.6 (2019.4.29f1) - Character objects break due to downgrading the project
Notes:
1. The character's position can be reset (returned to the original state) by refreshing the Editor (deselecting and selecting the object again, minimizing/maximizing Unity Editor, or by clicking some of the buttons in the Unity Editor interface)
2. Does not reproduce in Play Mode
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls
Resolution Note (fix version 7.0.1):
Fixed in: 7.0.1 (available for 2021.2.0a1 and above)
Resolution Note (fix version 7.0.1):
Fixed in: 7.0.1 (available in 2021.2.0a1 and above)
Resolution Note (fix version 6.0.7):
Fixed in: 6.0.7 (available in 2021.1.0a1 and above)