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Crash when opening a Prefab
Reproduction steps: Open the user’s project Open the Test Prefab Change the Scale in the Transform and save it Enter the Play Mode C... Read more
[macOS] memarchive0 error on opening VR template
Steps to reproduce:1. Open Unity Hub2. Download VR Template and open the project3. Observe errors on opening the project Expected: n... Read more
Unity editor crashes when changing GameObject's Layer while in Play Mode
To reproduce:1. Open the project “Cloak and Feather”2. Open the “Test Room” scene3. Enter Play Mode4. Expand the “LowWall” object in... Read more
Rigidbody2D.IsTouching does not return true on collision for its duplica...
Reproduction steps:1. Open the attached “ContactFilterLayerMask.zip“ project2. Open the “SampleScene” scene3. Duplicate the “Square”... Read more
[Package Manager] Release Details of Assets include HTML tags
Reproduction steps:1. Create a new project2. Add any asset to My Assets via Asset Store (Standard Assets (for Unity 2018.4) was used... Read more
Physics objects trip and/or jump when colliding with other colliders
How to reproduce:1. Open the user-attached “Physics Tripping Bug.zip” project2. Open the “SampleScene” Scene (Assets/Scenes)3. Enter... Read more
GUI button looks different from Editor in a Build when the GUI button st...
Reproduction steps:1. Open the attached "1367716.zip" project2. Enter the Play Mode3. Observe the UI of the Scene in the Game view (... Read more
On Value Changed event of Scroll Rect is triggered when parent position ...
Reproduction steps:1. Open the user's attached project "ScrollRectBugReport.zip"2. Open "SampleScene" from the Project window3. Ente... Read more
Built Asset Bundles have wrong size when there is Build Cache
Reproduction steps:1. Open the user's attached project2. Run menu item: Unity Support > Build Asset Bundles3. Open folder: <Pr... Read more
Unused shader variants are not stripped when the Addressables are built
How to reproduce:1. Open the attached project "Addressables"2. Click Window -> Addressables -> Groups -> Build -> New Bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open