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Crash on WalkTypeTreeComplete<ReferenceIdsRemapperFunc> when assigning S...
Reproduction steps:1. Open user's attached project2. In the Project window, select Packages > Package Plugin Manager > Plugin ... Read more
UnityWebRequest.SetRequestHeader() throws an error when Header value con...
Reproduction steps:1. Download and open the attached project "1260976.zip"2. Open the Sample Scene3. Enter Play mode Expected result... Read more
Sprite is removed from Objects for Packing list of Sprite Atlas when usi...
How to reproduce:1. Open the attached project "1261537.zip"2. In Project window select "Test" Sprite Atlas3. In Inspector window add... Read more
Flickering Tilemap seams between tile chunks are rendered when moving th...
How to reproduce:1. Open the attached project named "Case_1260462"2. Open the "Main" Scene3. Enter Play mode4. Move the camera using... Read more
Multiple 'Render Main Shadowmap' -> '... Draw' -> 'SRP Batch' are presen...
How to reproduce:1. Open attached project "BatchTestProject.zip" with -force-gles32 argument command2. Open scene "BatchTest"3. Open... Read more
[UI Toolkit] TextField doesn't register AltGr symbol combinations
How to reproduce:1. Open attached project "uiTookitBug.zip"2. In the Menu bar, go to Window > UIElements > test3. Change OS in... Read more
Pixel Perfect setting is not immediately applied to the Canvas elements
How to reproduce:1. Open the attached project "1261788.zip"2. Open the "Test" Scene3. Select "Canvas" GameObject in the Hierarchy wi... Read more
[Bug] Shader behavior discrepancy when OpenGL is used compared to other ...
How to reproduce:1. Open the attached project named "Case_1259743"2. Open the Sample Scene and enter Play mode3. Open Scene view and... Read more
[PLM] Changing "Lightmap Parameters" does not trigger a new bake
Steps to reproduce: 1. Open an existing Unity project2. Navigate to Lighting Settings window3. Bake the lighting using any Lightmap ... Read more
Asset References are not added to an array when adding trough the Inspec...
How to reproduce:1. Open the attached project "1261809.zip"2. Open the "Test" Scene3. Select the "Test" GameObject in the Hierarchy ... Read more
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