Search Issue Tracker
C# compiler in Unity editor crashes when running on Apple silicon devices.
Only reproduces on 2020.2. Does not reproduce on 2019.4 or 2020.1. Read more
Unity Hub doesn't work on Apple silicon devices
Found in: Unity Hub 2.3.xFixed in: Unity Hub 2.4.0 beta 2. Unity Hub beta can be downloaded from https://public-cdn.cloud.unity3d.co... Read more
Compile errors in DLLs are not treated as compile errors
1 I created 2 precompiled DLLs through VisualStudio: DLL2 references DLL12 I drag and dropped those DLLs to Unity project3 I created... Read more
[Stacks] Newly added master stack nodes have separators that should not ...
Repro steps:1. Create a new "Blank Shader Graph" and open it2. Add "Universal" or "HDRP" to the targetsExpected result: newly added ... Read more
[Stacks] Some stack nodes are wider than they should be
Repro steps:1. Use a project with HDRP2. Create a new HD Lit shader3. Go into the graph inspector and, under surface options, enable... Read more
Instanced Terrain shadows are flickering when no Shadow Cascades and Clo...
How to reproduce:1. Open the attached project named "Case_1257896"2. Open the SampleScene3. Move the Camera around the Scene4. Obser... Read more
Last touched (by the drag and drop action) object is painted when drag-d...
How to reproduce:1. Open the attached 'project-1260931.zip' project and load the 'ScampleScene' scene2. Using the Probuilder Face Se... Read more
[Feature Request] ModelImporter SkeletonPath is not exposed and cannot b...
Generating an Avatar Mask skeleton from the generated avatar is impossible due to a check inside "AvatarMaskInspector.cs: ImportAvat... Read more
[Particle System] Ribbon trails are connected in the wrong order when us...
How to reproduce:1. Open user's attached "RibbonTrailsBug.zip" project2. Go to Edit -> Project Settings3. Select the Time menu it... Read more
[Reflect] Documentation is not published and only available offline
All documentation links for Unity Reflect (documentation, Changelog, License) are not published and only available offline. Refer th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Active quality level set on a new Universal 2D project is not the default quality level when creating a new project
- Inspector Open button does nothing when navigating to a different folder with a locked asset
- Pre-generated XML serializers fail to deserialize types that use polymorphism when the Player is built with the IL2CPP scripting backend
- Editor crashes with error "Failed to present D3D11 swapchain due to device reset/removed" and Player freezes when rendering a particle system while using modified URP package on DX11
- Crash on Scripting::LogException when async HTTP callback executes after scripting domain teardown