Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2020.3.X, 2021.1.X, 2021.2.X
Votes
0
Found in
2020.3
2020.3.11f1
2021.1
2021.2
2022.1
Issue ID
1350561
Regression
No
GetScriptingDefineSymbolsForGroup always returns an array with one empty string element
How to reproduce it:
1. Open the attached project "ScriptingDefineSymbolsTest.zip"
2. In the Menu bar click on Print Custom Defines > Print
3. Observe the Console Window
Expected result: Message is printed "Length: 0"
Actual result: Message is printed "Length: 1" and "Content: "
Reproducible with: 2020.3.15f1, 2021.1.16f1, 2021.2.0b5, 2022.1.0a4
Could not test with: 2019.4.29f1 - Method 'GetScriptingDefineSymbolsForGroup' has 1 parameter(s) but is invoked with 2 argument(s)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text Settings Inspector sections names have no padding
- UI elements shrinking, misaligned buttons, swapped icons, or incorrect styles when rapidly cycling through Scenes in the Player
- Text field does not disappear if Ctrl+Z is pressed while editing text
- CullingResults.GetShadowCasterBounds Results Remain Unchanged Despite Restricting Affected Objects with Rendering Layers
- Water Surface renders rectangular shape when the Camera is relatively close to the surface
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a6
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0b11
Resolution Note (fix version 2021.1):
Fixed in 2021.1.24f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.21f1