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[SerializedObject] Undo does not update objectVersion or hasMultipleDiff...
Reproduction steps:1. Open the attached "ReproProj" project2. Open the Test Runner ("Window" -> "General" -> "Test Runner")3. ... Read more
AssetDatabase.SaveAssetIfDirty does not automatically check out assets
Steps to reproduce: 1. Set up a project under VCS (e.g. P4) with at least one asset in it. 2. Make a script that calls EditorUtility... Read more
The lightmap baking process freezes when generating lighting
Reproduction steps:1. Open the attached “BugRepro” project2. Open the Lighting window (Window > Rendering > Lighting)3. Press ... Read more
FBX sub-prefabs are not shown when searching for them through the Object...
How to reproduce:1. Open the “FbxReference.zip” project2. Open the “SampleScene“3. Select the “ReferenceTest” GameObject in the Hier... Read more
Safe Area incorrect on iPads with virtual home button running iOS 14
How to reproduce:1. Download and open the attached "NativeSafeArea" project2. Deploy the Xcode project to iPad with a virtual home b... Read more
[Android] Baked shadow texture has choppy edges when building with Point...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more
[Android] Shader in Editor becomes a mosaic when the Android Platform is...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more
“Unable to fall back to CPU lightmapper.” errors in the Console when ope...
Reproduction steps:1. Setup an Apple Silicon VM environment and open it2. Create a new project from a template3. Observe the Console... Read more
"DllNotFoundException" error is thrown in the Development Player when re...
How to reproduce:1. Open the “WinNativePlugin“ project2. Open the “SampleScene“3. Make sure to enable Development Build (File > B... Read more
Menus automatically close after a brief period when it is opened near th...
Reproduction steps:1. Create a new project and open it2. In the Hierarchy Window, select the “Main Camera” GameObject3. In the Inspe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera