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0
votes
Fixed

MouseOutEvent is triggered when text changes on a UIToolkit label if the...

Package: UI Toolkit

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Jun 11, 2021

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Version/s: 1.0.0-preview.14

Reproduction steps: 1. Open project "UnityInputTest.zip" 2. Open UI Toolkit Debugger from Windows > UI Toolkit > Debugger 3. Toggle ... Read more

0
votes
By Design

[Android] The screen is black when using Shader.SetGlobalTexture

Mobile

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Jun 04, 2021

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Version/s: 2018.4, 2018.4.32f1, 2019.4, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Download and open the attached project: "blittest.zip" 2. Build and Run the project on an Android device Exp... Read more

0
votes
Fixed

[HDRP][Cross-Pipeline] HDRP Wizard does not show up when completely empt...

Package: Scriptable Render Pipeline HD

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Jul 02, 2021

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Version/s: 12.0

Steps to reproduce: 1. Create new project 2. Add HDRP package from package manager 3. Notice that HDRP Wizard does not pop up when p... Read more

0
votes
Not Reproducible

[URP] Linear Color Space rendering is very bright when project is built ...

Package: Scriptable Render Pipeline Universal

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Jun 24, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the user's attached "2021.2.zip" project 2. Open the "Sample Scene" Scene 3. Go to File -> Build And Run 4... Read more

1
votes
Fixed

(Frame Debugger) Clear events constantly appear and disappear

FrameDebugger

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Jun 05, 2021

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Version/s: 2021.2.0a19, 2022.1

How to reproduce: 1. Open up URP's GraphicsTestProject_Foundation 2. Open scene: 012_PBS_EnvironmentBRDF_Spheres 3. Enable the Frame... Read more

0
votes
Fixed

[Mobile] Tessellation Shader is broken when using Vulkan Graphics API

Mobile Graphics

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Jun 24, 2021

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Version/s: 2021.2, 2021.2.0b1, 2022.1

How to reproduce it: 1. Open the user's attached project 'MeshCloudTest-2021.2.zip' 2. In the Player Settings set a specific Graphic... Read more

0
votes
Fixed

Unfreed allocations are reported after building a player and exiting Pla...

Build Pipeline

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Jun 30, 2021

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Version/s: 2020.1.0a19, 2021.1, 2021.2, 2022.1, 2022.1.0a1

How to reproduce: 1. Create a new Unity project 2. Build the project 3. Return to the Editor and enter Play Mode 4. Double-click the... Read more

0
votes
By Design

Reading RWTexture2D in a Compute Shader produces different results when ...

OpenGL

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Jul 02, 2021

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Version/s: 2019.4, 2019.4.25f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project named "ComputeShaderTest.zip" 2. Open the SampleScene 3. Enter Play Mode 4. Open the ... Read more

0
votes
Fixed

[Bugreporter] Unable to open Bug Reporting Tool

Bugreporter

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Jul 02, 2021

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Version/s: 2019.4.28f1, 2019.4.29f1

In 2019.4.29f1, On clicking the 'Report a Bug' link, Bug Reporting Tool is not opening. Steps to Repro: 1. Create a new Project 2. ... Read more

1
votes
Fixed

Wrong NewSceneMode is passed to EditorSceneManager.newSceneCreated and d...

Scene Management

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Jul 01, 2021

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Version/s: 2020.2.0a19, 2020.3.13f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "EditorSceneManager.zip" 2. Click File > New Scene > Basic (Build-in) Expected resul... Read more

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