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OnAfterDeserialize is not called when disabling domain reload and scene ...
How to reproduce:1. Open attached project "case_1252121-bugreport.zip"2. Open "SampleScene" Scene3. Enter Play Mode4. Observe the er... Read more
Clip Count is not updated correctly when Animator.runtimeAnimatorControl...
Reproduction steps:1. Open the user's attached "AnimatorCrash - Copy.zip" project2. Load the "SampleScene"3. Select the "Animator" G... Read more
Profile Anayzer - Marker Table export returns different information on 5...
Profile Anayzer - Marker Table export returns different information on 5.6 vs 2019.3 When using the Export - Marker Table features t... Read more
[2D] NullReferenceException is thrown on creating the Preset of the "Spr...
On creating Preset of the "SpriteSkin" component editor throw NullReferenceException, refer to the attached video. Steps to repro:1.... Read more
Platform not supported error is thrown when trying to play an MP3 file i...
Reproduction steps:1. Open attached project "1252868"2. Open scene "SampleScene"3. make sure WebGL is set as the build platform4. En... Read more
AnimatorOverrideController produces glitches in transitions when it is c...
How to reproduce:1. Open user's attached "AnimatorBlendingTest2019.zip" project2. Open "test" Scene3. Open TestAnimatorController in... Read more
VSync gets disabled in the Game view when maximizing and then minimizing...
How to reproduce:1. Create a new project2. Enable stats in the Game view3. Make sure VSync is enabled (In the Game view check the Fr... Read more
NavMeshQuery::Raycast contains an endless loop that makes the Editor fre...
How to reproduce:1. Open user-submitted project (NavMeshQuery-EndlessLoop.rar)2. Open the YuJiGong_Scene3. Enter Play Mode4. Press '... Read more
[Shader] ShaderImporterInspector.OnInspectorGUI must call error is throw...
ShaderImporterInspector.OnInspectorGUI must call ApplyRevertGUI to avoid unexpected behaviour error is thrown on selecting shaders. ... Read more
[Profile Analyzer] Blue line appeared in the bottom left corner of the C...
Blueline appeared in the bottom left corner of the Compare tab in the Profile Analyzer window Steps to Repro: 1. Create a new Projec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected