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0
votes
Fixed

[Android] 'Android Logcat' throws 'The type or namespace name 'NUnit' co...

Package: Android Logcat

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Jun 14, 2021

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Version/s: 1.2.2

Repro steps: 1. Create a new project 2. Switch build target to Android 3. Install the 'Android Logcat' package 4. Remove the 'Test F... Read more

0
votes
Fixed

NaN attributes are written to the mesh generated by ProBuilder

Probuilder

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Jun 29, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a1

Steps to repro: 1. Open the attached project and launch the 'Subtractive' scene; 2. In the Lighting window (Windows>Rendering>Lighti... Read more

2
votes
Fixed

Unity generated UWP project defaults to en-US language

Universal Windows Platform

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Jun 11, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.11f1, 2021.2, 2022.1

How to reproduce: 1. Change OS locale to any other except "en-US" 2. Create a new project 3. Build to UWP 4. Open the Built project ... Read more

0
votes
Duplicate

[VFX graph] Crash on VFXMemorySerializerBindings::StoreObjectsToByteArray

Package: Visual Effect Graph

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Jun 30, 2021

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Version/s: 12.0

How to reproduce: 0. Set up master or vfx/staging in manifest.json 1. Open the attached project 2. Open VFX asset 3. Create Set Posi... Read more

0
votes
Fixed

All open Scenes get dirty when editing a SpriteShape Spline

Package: 2D Sprite Shape

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Jun 28, 2021

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Version/s: 2.1.0-preview.6

How to reproduce: 1. Open the user's attached project 2. In the Hierarchy select 'Open Sprite Shape' 3. In the Inspector select 'Edi... Read more

1
votes
Active

Live Capture package script BaseScriptableRenderPipelineRaycasterImpl th...

Package: Live Capture

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Jun 30, 2021

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Version/s: 1.0.1-pre.465

Reproduction Steps: # Create a new Unity project # Import the Live Capture package from package manager # Import the HDRP or U... Read more

0
votes
Won't Fix

Removing methods from a Delegate made of Singleton in OnDisable() causes...

Scripting

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May 20, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.8f1, 2021.1, 2021.2

Steps to reproduce: 1. Open the user's attached project "Dual Ballz.zip" 2. Enter Play mode 3. Exit Play mode Expected results: No ... Read more

0
votes
By Design

[iOS] Deadlock when sync loading from main-thread a terrain/mesh marked ...

Mobile

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May 28, 2021

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Version/s: 2019.4, 2019.4.27f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Download and open the attached "ReproCase_DeadlockJobsSyncLoadAsyncMesh.zip" project 2. Build and deploy the ... Read more

1
votes
Won't Fix

Animation is played incorrectly when using Animation Type "Humanoid"

Animation

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Jun 29, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "Humanoid_Template.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode E... Read more

0
votes
Fixed

Cmd-B shows save dialogue even when build and run is disabled by Editor ...

MacOS

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Jun 25, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0a19, 2022.1

How to reproduce: 1. Create a new project using the default 3D template 2. In the Build Settings, set the Architecture to 'Apple Sil... Read more

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