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[2D] ArgumentException on applying Sprite Import settings with mosaic pr...
When a mosaic property is unchecked in the Sprite Import settings and the changes are applied to the sprites then ArgumentException ... Read more
[Android] Unity Remote doesn't work with Android devices
Unity Remote 5 is using HKEY_CURRENT_USER\Software\Unity Technologies\Unity Editor 5.x\AndroidSdkRoot_h2651068356. Instead, it shoul... Read more
[HDRP] Enabling Global Illumination with Auto Exposure produces a white ...
1) Edit project manifest to point to SRP2) Open scene ssgi3) Enter play mode (for better visibility)4) Enable game object - Global V... Read more
[VFX] Shader.SetGlobalBuffer & UpdateDispatch
Using a fork of VisualEffectGraph and overriding the VFXUpdate template, we observed that a global buffer binded using Shader.SetGlo... Read more
[SerializeReference] Deleting an element of list with SerializeReference...
How to reproduce:1. Open the attached (Repro.zip) project2. Open the SampleScene3. In Hierarchy Window select "Cube" GameObject4. In... Read more
Inconsistent fog between OpenGL and DirectX
Steps to reproduce:1. Open the project from the attached file "1246037.zip"2. Open the SampleScene and inspect the Game View3. Go to... Read more
[Samsung S Pen]Touches are not registered when Samsung S Pen is used to ...
Steps to reproduce:1. Open the attached project "case_1246579-updated.zip (45.1 KB)"2. Build and run on an Android device with a pen... Read more
[Scripting] WebCamTexture.UpdateCount is not updating
Steps to reproduce:1. Open project from this share: https://drive.google.com/open?id=1hpWv8hIAn1cYVcJdDZc-v3GO0JPsBsmP2. Enter Play ... Read more
Memory leak when calling Editor.CreateEditor()
How to reproduce:1. Open attached project "CreateEditor.zip"2. In the Project window, go to Assets > Scenes and open "SampleScene... Read more
New animation clips are not imported correctly when re-importing a fbx file
How to reproduce:1. Open the attached project "FbxModel.zip"2. In the Project window, go to Assets and select "art_HeroBigMountA_ani... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12