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[XR][OpenXR][DX12] HMD tracking does not work when "Depth Submission Mod...
Reproduction steps: 1. Open the user's attached "steamvr_depth_submission_issue.zip" project 2. Load the "samplescene" 3. Make sure ... Read more
[UI Toolkit] Editor window does not open when changing the .uss file nam...
How to reproduce: 1. Open the attached project "WindowDoesNotOpen.zip" 2. Rename the UIElementsTest.uss file (Assets > Editor) 3. Cl... Read more
[Shaders] ShaderUtil.GetPassKeywords returns array which is not efficien...
Currently new API ShaderUtil.GetPassKeywords returns an array of LocalKeywords, which is not efficient enough for searching specific... Read more
[Shaders] LocalKeywordSpace needs a more efficient way to find if it con...
LocalKeywordSpace only contains the array of keywords. There is currently no efficient way to find if shader contains specific keywo... Read more
[Post Processing Stack] Changing the Layer of a Post Process Volume earl...
How to reproduce: 1. Open the attached project named "PPv2Bugs(2).zip" 2. Open either "Case 1 - Early Layer Change" or "Case 2 - Lat... Read more
[VFX] Assigning an empty VFX asset to vfx game object results in a dupli...
Reproduction: 1) Create a vfx asset 2) Create vfx game object in the scene 3) Assign the vfx asset Expected: The asset is assigned... Read more
Marshal.OffsetOf() returns incorrect offset when building the project wi...
Reproduction steps: 1. Open the attached project ("IL2CppAlignmentBug.zip") 2. Open the "SampleScene" scene: Project window > Assets... Read more
[DLSS] [DXR] Ray tracing effects do not scale well with DLSS and produce...
Reproduction steps: 1. Open attached project "hdrp_dxr_dlss.zip" and scene "samplescene" 2. Set Game View to Play Maximized 3. Enter... Read more
[VFX Graph] NullReferenceException is thrown to the Console when switchi...
[VFX Graph] NullReferenceException is thrown to the Console when switching from graph that was attached to target GO window to anoth... Read more
Scroll bars keeps scrolling up and down when holding down the left mouse...
Reproduction steps: 1. Open the attached "scrolls.zip" project 2. In the Hierarchy window, hold down the left mouse button on the le... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player