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[Linux] Japanese characters can not be entered anywhere in the Editor wh...
How to reproduce: 1. Open attached project "JunInvader.zip" 2. Switch to "Japanese (Mozc)" and select "Hiragana" as Input Mode in th... Read more
[Linux] Characters with diacritics can not be entered when 2 keys are re...
How to reproduce: 1. Create a new project 2. Switch to "Greek (extended)" in the Linux settings 4. Select any GameObject in the Hier... Read more
A JPEG image has artifacts that do not appear when loading the Texture w...
How to reproduce: 1. Open the attached project "BrokenJPEGTest.zip" 2. Click Play 3. Observe the two quads in the Game View Expecte... Read more
Deserialization of object is very costly in RestoreBackups -> RebuildMan...
Reproduction steps: 1. Open attached project "bug_report.zip" and scene "TemplateScene" 2. In Preferences window, enable Diagnostics... Read more
Missing default references show up as none in ScriptableObject Script asset
Reproduction steps: 1. Open the attached project (1345194.zip) 2. Notice that both the Script (ScriptWithMissingReference) and the S... Read more
[UI] Scene view Draw Mode button displays a wrong icon in some instances
Steps to reproduce: 1. Create a new project or open an existing one 2. In the Scene view, click on the Draw Mode button 3. Select a... Read more
WebGL build fails with libraries in "external packages" or scoped packag...
-e: when you use a package located outside of your local unity project on in a scoped package registry the WebGL build will fail -r... Read more
[HDRP] Completely black specular color and base color still reflects spe...
Reproduces in both the Shadergraph and handwritten versions of the HDRP Lit shader. Repro steps: 1. Create a material, set the shade... Read more
Animation Rigging weights are reset when Playable Graph is changed
Reproduction steps: 1. Open user attached Project 2. Enter Play Mode. 3. Select Animancer > DefaultHumanoid > Rig in the Hierarchy ... Read more
[UWP] set_selection throws ArgumentOutOfRangeException
How to reproduce: 1. Open the attached "Keyboard.zip" project 2. Build to UWP 3. Open the solution in Visual Studio -> Deploy it to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player