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Assertion failed on expression on selecting Direct Denoiser mode to Rade...
Assertion failed on expression is thrown on selecting Direct Denoiser mode to Radeon Pro under filtering section in Lighting Window.... Read more
[Animation] MissingReferenceException thrown when "Layers" dropdown is s...
When "New Animator Controller" is deleted and hide the "Layers" and "Parameters" panel in the "Animator" window after that selecting... Read more
[HDRP][XR] Worldspace Canvas only renders in left eye with Single Pass I...
Reproduction steps:1. Open attached project ("butterflybroken.zip")2. Enter Play mode3. Look around in the scene Expected result: Wo... Read more
Custom AssetImporterEditor Script throws errors when selecting a texture
How to reproduce:1. Open the attached "1243035 repro" project2. Select "NewImage.png" from the Assets > AdvancedTextureImporter &... Read more
Inspector window is not updated when Assets from the Project window are ...
How to reproduce:1. Open user's attached "ScriptableImporterBugs.zip" project2. Open "SampleScene" Scene3. Select all Assets from th... Read more
[AssetPipelineV2] Package status is not correctly reflected upon loading...
How to reproduce:1. Download the user-submitted project (PackageModStausADBv2.zip)2. Before opening, check that the Packages/manifes... Read more
[SceneView] Unusable vertex snapping performance on large scenes
Vertex snapping performance is not usable on large scenes. E.g. 10000 visible objects, around 5 million visible vertices -- trying t... Read more
[WebGL] Video audio is being played when VideoPlayer's Audio Output Mode...
Reproduction steps:1. Open the attached project ("case_1241582-AudioOutputMode.zip")2. Open the repro scene ("SampleScene")3. Select... Read more
Scene view camera is moved to Asset's position when Focusing on Asset wi...
How to reproduce:1. Open the attached "Focus" project2. Make sure that Tool Handle Position is set to Pivot (Found in the Toolbar at... Read more
[iOS] Input.touchCount does not reset after opening and closing the Cont...
How to reproduce:1. Open the attached TouchCount.zip project2. Build for iOS and deploy the Xcode project to the device3. Keep multi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected