Search Issue Tracker
Fixed in 2022.2.X
Fixed in 2020.3.X, 2021.2.X, 2022.1.X
Votes
1
Found in
2020.2.0a13
2020.3
2021.1
2021.1.11f1
2021.2
Issue ID
1342814
Regression
Yes
The elementHeightCallback is not called when selecting a different element
How to reproduce:
1. Open the user's attached project
2. Open the 'SampleScene'
3. In the Hierarchy select 'SimpleListGameObject'
4. In the Inspector expand the first element of the list
5. Expand the second element
6. Expand the first element
Expected result: The elements don't overlap
Actual result: The 'Element 0' overlaps with the 'Element 1'
Reproducible with: 2020.2.0a13, 2020.2.7f1, 2020.3.12f1, 2021.1.11f1, 2021.2.0a21
Not reproducible with: 2019.4.28f1, 2020.2.0a12
Cannot test with: 2018.4.36f1 (due to errors with the script)
Comments (1)
-
godliker
Jul 20, 2021 09:20
how to fixed?
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Manual reference page for Grid Selection is missing
- Awaitable.NextFrameAsync causes GC Alloc 0.7 KB when using CancellationToken
- Prefab "Overrides" list item popups are overridden when navigating with keyboard arrow keys
- Alpha Tolerance setting does not affect generated outlines when generating Custom Physics Shape in the Sprite Editor
- The information/help message section misses a margin in the "Profiler" window
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a4
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0b12
Resolution Note (fix version 2021.2):
Verified with: 2021.2.15f1
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.31f1