Search Issue Tracker

Won't Fix

Votes

0

Found in

2019.4

2019.4.28f1

2020.3

2021.1

2021.2

Issue ID

1343066

Regression

No

Particle System prefab doesn't simulate when in prefab mode and the Editor is playing but paused

Shuriken

-

Reproduction steps:
1. Open attached project "LinxuPrefabBugs_2019_4.zip"
2. Enter Play Mode
3. In Project window, select Assets/Particle System.prefab and open prefab Edit mode
4. Pause Play Mode
5. In Scene View, observe ParticleSystem GameObject

Expected result: The Particle system continues to be simulated
Actual result: The Particle system is not simulated

Reproducible with: 2019.4.29f1, 2020.3.13f1, 2021.1.13f1, 2021.2.0b1

  1. Response avatar

    Resolution Note:

    We need to consider a lot of changes in order to support this. Pausing playmode suspends a lot of the core Editor update, and the team in charge of that are not sure if it is a workflow they want to enable.

    I appreciate this is probably frustrating, as the situation you have hit is definitely a valid workflow with how Edit mode/Play mode works in the current version of Unity.
    While we are not fixing this issue right now, we are considering how this use-case fits into our larger vision for how the Edit mode/Playmode will evolve, in relation to prefab editing.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.