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[General] [Windows] InputSystem InputAction.GetBindingDisplayString does...
How to reproduce: 1. Install English and Russian language packs to Windows 2. Open the attached project "InputSystemKeyboards.zip" 3... Read more
"floating point division by zero" warning is thrown when a Sample Gradie...
How to reproduce: 1. Open the user's attached "Testing Shader.zip" project 2. Selected the "BuggedShader" Shader Graph 3. Observe th... Read more
[Mac] Device Simulator simulates input in a wrong position
How to reproduce: 1. Open the attached project "DS-Test-Project.zip" 2. Open HomeScene (Assets > Scenes > HomeScene in the Project w... Read more
Editor crashes at "vk_optimusGetDeviceProcAddr" when opening multiple Ed...
How to reproduce: 1. Create a new HDRP project and close the Editor 2. Go to the project's directory 3. Make 20 copies of the projec... Read more
ForcedScopedThreadAttach error is thrown when sending a UnityWebRequest ...
Reproduction steps: 1. Open the user's attached project 2. Open scene "SampleScene" 3. Enter Play Mode 4. Click the "Send UnityWebRe... Read more
Not possible to determine if a keyword is disabled in a variant used for...
The current API for stripping shader variants provides a set of keywords enabled for a particular variant and the shader, which can ... Read more
[X-Pipeline] HDRenderPipelineGlobalSettings asset name mismatch
Version tested: a19 + SRP Master Steps to reproduce: 1) Start an empty HDRP project 2) Delete HDRenderPipelineGlobalSettings asse... Read more
Duplicate buttons appear in a Hinge Joint component when having two Insp...
How to reproduce: 1. Open the attached project "Hinges.zip" 2. Open SampleScene 3. Add another Inspector tab and dock it somewhere v... Read more
[Shuriken] Tessellation materials cause trails to disappear
Repro steps: 1. Import the attached package in an HDRP-enabled project. 2. Open the ShurikenTessellation scene 3. Observe no trails ... Read more
[Shurken] Enabling 'Motion Vectors for Vertex Animation' on the particle...
Repro steps: 1. Import the attached package 2. Open the repro scene 3. Press play 4. Observe the motion blur on the particles Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection