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IndexOutOfRangeException: Array index is out of range error when disabli...
1. Open the "900515 repro.zip"2. In Hierarchy window, navigate to Canvas->Image3. Disable "Mask (script)" component4. Observe the... Read more
Running complex procedural geometry crashes unity after few chunks were ...
Steps to reproduce:1. Open attached project2. Open "SandBox" map3. Play the scene Expected result: the game should not crash after f... Read more
Crash in <b2Body::SetActive> making a gameobject with RigidBody2D and Ci...
Reproduction steps:1. Create the new project;2. Create an empty gameobject;3. Add RigidBody 2D and Circle Collider 2D components to ... Read more
New project cannot be created by pressing Enter in Launcher
Regression from 5.6.0f3 Steps:1. Run Unity.exe==>Project dialog appears2. Select folder and type name for the project3. Hit Enter... Read more
Progressive Lightmapper draws shadows when object's Cast Shadows propert...
To reproduce:1. Open attached project "LightmapBug.zip"2. Open "Test" scene.3. In Lighting Settings set Lightmapper to "Enlighten" a... Read more
AssetDatabase.CopyAsset produces corrupt meta file
Steps to reproduce:1. Open attached project2. Click on the added menu button Project/Copy broken file3. Observe the Unable to parse ... Read more
Undoing parenting which was done by script crashes Unity in ObjectUndo::...
To reproduce:1. Open attached project "UndoReproduction"2. Open scene "test"3. In scene select all cubes and press "P" key (this wil... Read more
[WSA] Unity fails to create a shader resource when Linear space mode
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Add _Complete-Game4. Build for WSA Universal 10... Read more
AssetDatabase.ImportAsset does not trigger OnPreprocessModel when using ...
Reproduction steps:1. Open project attached(Bug-OnPreprocessModel_not_called.zip)2. Press on menu item "Bug" -> "Should print to ... Read more
[WebGL/IL2CPP] upgrading 5.6 project to .NET 4.6 results in build failur...
-e: see title--workaround: delete Library folder and rebuild (doesn't always work it seems) -repro:--create empty project in 5.6--ma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes