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Decals render incorrect motion vectors (use the fallback shader instead ...
How to reproduce: 1. Open the “DecalShakeBug.zip“ project 2. Open Scene “DecalBug” 3. Enter Play Mode 4. Observe the GameObject ... Read more
Prefab instance error in the Console when deleting a Prefab that is a ch...
How to reproduce: 1. Open the attached user project “Tilemap_Prefab_Deletion.zip“ 2. Open Scene “SampleScene“ 3. Create a Sprite Gam... Read more
Crash on TerrainData_CUSTOM_Internal_SetDetailLayer when executing Terra...
Reproduction steps: 1. Open the attached project “TerrainCrash” 2. Enter Play Mode Expected result: Terrain is created at runti... Read more
AndroidJNI.FindClass() always returns IntPtr.Zero when called inside cla...
Reproduction steps: 1. Open the attached project "AndroidJNITests" 2. Build And Run on an Android device 3. Press the “Alloc DummyOb... Read more
Player looks different from Game view when using a custom volumetric shader
Reproduction steps: 1. Open the attached project "VolumeLight" 2. Build and Run the project 3. Compare the Game view and the Play... Read more
Context menu doesn't appear when trying to right-click Timeline manual b...
Reproduction steps: 1. Open the attached “Repro.zip” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Open the Time... Read more
[Linux][Vulkan] Crash on "__sigaction" when Vulkan is set as default Gra...
Reproduction steps: 1. Create and open a new Project 2. Go to Edit > Project Settings > Player window 3. Under “Other Settings” u... Read more
Equals method check returns true when “alignToGround” and “positionJitte...
Reproduction steps: 1. Open the attached “Repro.zip” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play M... Read more
[XRIT] Hovering or selecting objects in Play Mode is not working when "X...
Steps to reproduce: 1. Open the attached user's project "OpenXrInstantiateTest.zip" 2. Launch Oculus Link with Quest 2 device 3. ... Read more
[XR Interaction Toolkit] XRUIInputModule does not handle drag properly w...
Steps to reproduce: 1. Open the attached user's project "UIDragBugRepro.zip" 2. Launch Oculus Link on a Quest 2 device and enter P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname