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[MacOS] Some native dropdown menu shifts upwards when dropdown that is c...
Steps to reproduce: 1. Create new project 2. Add particle system to the scene 3. Change Start Colour field type to Gradient 4. Move... Read more
[WebGL] Player crashes when Unity IAP is initialized and full exception ...
Reproduction steps: 1. Open the attached project ("WebGL2019.zip") 2. Switch to WebGL platform 3. Build an Run "SampleScene" scene -... Read more
Scrollbar doesn't take into account that an overwritten TextAreaAttribut...
Reproduction steps: 1. Open the attached "TextAreaAttributeProject.zip" project 2. In the Hierarchy, select the "TestObject" Prefab ... Read more
[Input System] State errors are printed to the Console when having an ac...
How to reproduce: 1. Open the attached project "Sample Input Bug Project.zip" 2. Open SampleScene 3. Enable the 'Example: Two Bindin... Read more
Simple Ribbon or Heads and Trails templates do not render when using DX ...
Reproduction Steps: 1. Open user attached Project 2. Create a Ribbon System VFX effect and place it in the Scene 3. Press Play 4. Ta... Read more
Line Renderer color is incorrect when using Linear color space
How to reproduce: 1. Open the user's attached project and Scenes/SampleScene scene 2. In the Hierarchy window, select Line Renderer ... Read more
[URP] Enlighten regression where not all surfaces are contributing to th...
There was a regression between a18 and a19 with Enlighten and URP where not all surfaces are contributing to the GI. If you see the ... Read more
Shader cache grows indefinitely
Shader cache has no means of automatically purging old entries. This means that the cache grows indefinitely unless manually deleted... Read more
|| operator is not supported for define constraints in 2018.4 LTS
Reproduction steps: 1. Open the project in "PluginTesterProject2018.zip" 2. In the Project window select Assets/Plugins/Plugin Test ... Read more
StyleValues throws NullReferenceException when created using default con...
How to reproduce: 1. Open the attached project "UIElements.zip" 2. Open "Quick Tool" (Quick Tool > Open) Expected result: "Quick To... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic