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"Register Undo object is not a ScriptableObject" when moving the sprite'...
"Register Undo object is not a ScriptableObject" when moving the sprite's pivot in Sprite Editor after exiting Play See gif below 1.... Read more
VideoPlayer Prepare call gets stuck without completing
Steps to reproduce: 1. Open "test" scene in attached project2. Press Play3. Observe console, it only shows "Prepare started"4. Open ... Read more
Precision is significantly lower with ImageEffectTransformsToLDR in 5.6 ...
When using a post-effect that relies on ImageEffectTransformsToLDR, a lost precision on lower intensity values is seen. Steps to rep... Read more
Crash in VRCapture.VRCaptureVideo:LibVideoCaptureAPI_SendFrames when Cap...
To reproduce:1. Open attached project (test.unitypackage);2. Open "test" scene;3. Enter Play Mode. Expected result: Editor does not ... Read more
Crash while instantiating prefabs w/ physics
Steps to reproduce:1) Download and open attached project "NewtonVRCrash.zip"2) Open and play scene "bug3"3) Wait a bit Actual result... Read more
Video player with URL link to the video does not play it in built project
To reproduce:1. Open users attached project.2. Open videoplayer scene3. Create a folder in your PCs local disk and put there video.m... Read more
[Regression] Gameobject is not focused in the Scene View after double-cl...
Steps to repro: 1. Open attached project and 't1' scene;2. Double-click any gameobject in the Hierarchy (e.g. 'Cube', 'Main Camera',... Read more
[Oculus] Cardboard and Oculus Virtual reality SDKs conflict when both ar...
To reproduce: 1.Download and open "repro899219.zip" project.2.Go to player settings and notice that 2 Virtual reality SDKs are selec... Read more
Errors produced in a console during playmode when attempting to draw a d...
How to reproduce1. Open the attached "Repro CommandBuffer" project2. Open "main" scene and enter playmode Expected result: No errors... Read more
Vulkan loader is installed but not drivers are installed and Vulkan is u...
To reproduce: 1. Create new project2. In Player Settings, set Graphics API to OpenGLCore3. Build standalone project4. Run project5. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
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- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components