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[UI Builder] Rename state of the element in hierarchy is not canceled wh...
How to reproduce:1. Open attached project "War of Imbalance (2).zip"2. In Project window, open "Assets" -> "7. UI" -> "Main Me... Read more
[ProBuilder] Vertices always snaps to grid when editing them and using P...
How to reproduce:1. Open the attached 'project-1230365.zip' project and load 'SampleScene'2. In the Scene window, select one of the ... Read more
[Profile Analyzer] Bar Charts overlaps with scroll bars and marker details
Reproduction steps:1. Open attached project "PAnalize0a5.zip"2. In Profile Analyzer window, Load "capture1.pdata"3. In "Marker Detai... Read more
Crash in Mono: * Assertion at ..\mono\metadata\class.c:1423, condition `...
How to reproduce:1. Open the attached project2. Wait for a few seconds Expected result: Unity doesn't crashActual result: Unity cras... Read more
GameObject is not culled and can be seen in the Frame Debugger when Came...
How to reproduce:1. Open the attached project's Scene labeled "CullingTest2"2. Open the Frame Debugger (Window->Analysis->Fram... Read more
Placing removed nested Prefabs back into the Assets folder does not upda...
How to reproduce:1. Open user-submitted project (PrefabBUG.zip)2. Inspect Prefab A in Prefab Mode - it's got a missing child Prefab ... Read more
Crash on GetCompiledComputeShaderCode when clicking "Show compiled code"...
How to reproduce:1. Open the attached "fp16Test" project3. In the Project window, select "NewComputeShader"4. In the Inspector windo... Read more
[PackageManager] Tooltips are missing in Package Manager window
Tooltips are missing in Package Manager window for Refresh list, Manual Resolve Add package button, Sort and Packages type tab Steps... Read more
[Mobile] ConcurrentBag.TryTake() throws exception in IL2CPP build
Reproduction steps:1. Open the attached project "case_1230447-ConcurrentBagIssue-2020.1.zip"2. Build on Android platform (IL2CPP)3. ... Read more
Images are not recognized by the Editor when Images are directly added ...
Steps to reproduce:1. Open the attached project "Case_1226977"2. Navigate to Project -> Assets ->StreamingAssets3. Notice Imag... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used