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Shadowmask penumbra is different between LightBaker and PVRRuntimeManager
# Open scene 628 in the Graphics Test project # Bake using OnDemand # Enter playmode # Take screenshot # Rebake with Auto ... Read more
Baked reflecton probe normalization data is invalid when using HDRP
Reproduction steps: 1. Open project “IN-30145_unityHX 2” 2. Open Scene “propRoom“ 3. Click on “lighting\reflection probes\Reflect... Read more
[Linux][Vulkan] Crash on ArtifactDBTxnBase::ArtifactDBTxnBase(bool) when...
Reproduction steps: 1. Create a new Project and open it 2. Uncheck the “Auto Graphics API for Linux” option in the Player settings 3... Read more
Disabled Image Component forever stays in m_TrackedTexturelessImages lis...
How to reproduce: 1. Open the user-attached project SpriteBug 2. Open the SampleScene 3. In the toolbar click TEST → PackContentI... Read more
Escape key is not deleting the text in the Search bar in the Project window
How to reproduce: 1. Create a new project 2. In the Project window, type anything in the Search bar 3. Click anywhere to unfocus the... Read more
GameObject Icon is not visible
How to reproduce: 1. Create a new project 2. Create an Empty GameObject 3. Select any Icon for this GameObject 4. Observe the Scene ... Read more
NavMesh from previous Scene is visible after going into Play Mode when R...
How to reproduce: 1. Open the user’s attached project “BugDemoPlayMode.zip” 2. Enter Play Mode 3. Press the “Switch Scenes” butto... Read more
"Enter Safe Mode?" pop-up window thrown when opening Runner Game Template
How to reproduce: 1. Create a new project using the "Runner Game" template 2. Observe the thrown pop-up window Expected results... Read more
Setting shadow rendering layer is not changing shadow when using “shadow...
How to reproduce: 1. Open the user’s attached “LightLayerBugs.zip” project 2. Enter Play Mode and press the “Disable Green” button... Read more
Timeline breaks default animation when played
Reproduction steps: 1. Open the attached “Timeline 2D Bones Animation Test.zip“ project 2. Open “SampleScene” scene 3. Enter Play... Read more
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