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[2D] Copying a rig from a Character Sprite to a SpriteSheet Sprite, the ...
When copying a rig from a Character Sprite to a SpriteSheet Sprite (a rigged Sprite in PSDImporter to a Normal PNG), the order of bo... Read more
[2D Animation] SpriteResolver Inspector not updated when GameObject is d...
[2D Animation] SpriteResolver Inspector not updated when GameObject is disabled 1. Disable the GameObject with SpriteLibrary compone... Read more
Profile Analyzer Comparison tab columns (< Count, > Count, < Frame Count...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package3. Select the Compare tab4. Load the data (capture.pda... Read more
[HDRP] Static Lightning Sky m_SkySettings field is changed every time a ...
Steps to reproduce:1. Create a new HDRP project2. Navigate to Assets/Scenes and open "samplescene.unity" in any text editor3. Hit Ct... Read more
Profile Analyzer Comparison tab checkbox 'Auto Right' value changes whe...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package3. Select the Compare tab4. Load the data (capture.pda... Read more
Entering Scene View in Play Mode crashes with UnityEngine.GUI:CallWindow...
How to reproduce:1. Open the attached project named "Case_1230441"2. Open the "2DTest" Scene3. Open the Tile Palette4. Draw a few ti... Read more
[Shuriken] Particle system window doesn't Minimize and Maximize clicking...
Clicking on the title of Particle system window doesn't Minimize and Maximize however it works when clicked on the Dropdown iconPlea... Read more
Argument Exception gets thrown when selecting any Marker after clicking ...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more
[Animation] Compute Thresholds parameter does not get selected in Blend ...
BlendTree is completely broken when changing the compute Threshold parameter. Unable to select any value from Compute Thresholds dro... Read more
[ECS] Error 'DCICE007' is thrown when compiler removes fields that would...
Reproduction steps:1. Open the attached project ("case_1217354-ECSBug")2. Inspect console Expected result: No errors are thrownActua... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used