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[Mac] Helper Bar is displaying a <<Close All - unlocalized>> shortcut
Steps to reproduce: 1. Open any Unity project and enable Helper Bar under Preferences>General 2. Switch to Game View 3. Observe t... Read more
[IL2CPP] Build can fail when 2 Assembly Definitions have similar names
How to reproduce: 1. Open the attached Project "MC2BuildTest2021" 2. Ensure IL2CPP is set as the Scripting Backend in Project Sett... Read more
[Linux] Tile placement mouse events persist when the cursor leaves Scene...
Steps to reproduce: 1. Open the attached project 2. Open SampleScene.unity and select the Tilemap game object 3. Open the Tilemap... Read more
IL2CPP doesn't follow Mono behaviour when using Type.Getmethod() to find...
Reproduction steps: 1. Open the attached “IL2CPPBug” project 2. Enter the Play Mode 3. Observe the Console output 4. Build And R... Read more
[iOS] Building project on top of existing folder with "Replace" option d...
Steps to reproduce: # Open attached project (test-replace-ibp.zip) # Switch to iOS and make a build # Check the resulting dire... Read more
Graphics.DrawProceduralInstanced isn't called in the Player when buildin...
Reproduction steps: 1. Open the attached project “Fast-Surface-Mesh” 2. Enter Play mode 3. Build and Run the project Expected ... Read more
Universal Render Pipeline: Overlay cameras have incorrect _ProjectionPar...
Reproduction steps: 1. Open the attached project “CameraProject” 2. Open the “Assets/BrokenScene.unity” scene 3. In the Hierarchy... Read more
GameObject colour changes when searching anything in the Hierarchy searc...
How to reproduce: 1. Open the project “IN_30132” 2. Search for anything in the Hierarchy search field 3. Observe the Scene view Exp... Read more
Conditional attribute method executing when the condition is not defined
Reproduction steps: 1. Open the “ScriptableObject Test” project 2. Open the “Assets/Scenes/New Scene.unity” Scene 3. Enter the Pl... Read more
Reference to audio clip is lost when Editor loses focus
Reproduction steps: 1. Open the “CatsronautEdited” project 2. Open the “Assets/GAME/Scenes/New Scene.unity” Scene 3. In the Hierarc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type