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Custom editors are recreated when assigning a material to a GameObject
Reproduction steps:1. Open project “Bug Test 2.zip”2. Open scene “Test”3. Select “Cube” GameObject in the Hierarchy Expected result:... Read more
[tvOS 16] No text navigation occurs when using Controller-Driven Text I...
How to reproduce:1. Run the attached project on an Apple with tvOS 16.2. Using a controller/gamepad, select the Input field3. Attemp... Read more
[Android][Vulkan] The GameObject isn't rendered when Rect x position in ...
Steps to reproduce:1. Open the attached “CBDrawMesh” project2. Assure that in Player → Other Settings → Graphics APIs Vulcan Graphic... Read more
ScrollView scrolls when clicking a button after selecting the DropdownFi...
Steps to reproduce:1. Open the attached “IN-41758” project2. Open Windows → General → Device Simulator and enter Play Mode3. In the ... Read more
Weaving fails when Hosting in the Player
Reproduction steps:1. Open the attached project “WeavingErrors”2. Build and run (File > Build And Run)3. In the Player Click on “... Read more
NullReferenceException is thrown when instantiating a VisualElement crea...
How to reproduce:1. Open the attached user project “HierarchyBug.zip“2. Open the “SampleScene” Scene3. Enter Play Mode Expected resu... Read more
Conditional compilation directives like #if UNITY_EDITOR are ignored whe...
Reproduction steps:1. Open the “compilerErrorOnBuild“ project2. Open the “SampleScene“ scene3. Build the project4. Build And Run the... Read more
Prefab previews are dark in HDRP when using defaultHDMaterial
Reproduction steps:1. Create a new HDRP project2. Create a Sphere and drag it to the project window to create a Prefab out of it3. S... Read more
[2D][Animation] User-created animation using Sprite Key hash does not up...
[2D][Animation] User-created animation using Sprite Key hash does not update During recording of animation, hash values revert back ... Read more
WebGL build has low performance when running in Chrome on macOS
Reproduction steps:1. Open the “ZIPPEDPROJECT” attached project2. In the Menu bar click on File > Build Settings3. Change Platfor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default