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Crash and assertion "warning: Assertion failed on expression: 'texture !...
1. Unzip the attached test project2. From a terminal (on Windows) run .\\repro.bat "<editor directory>"eg : .\\repro.bat "C:\\... Read more
[HDRP] RT Shadow for Area lights do not render correctly
Repro steps :- Open attached project- Open scene called "Inside"- Go to game view and enter play mode- Move left and right using the... Read more
Recorder images are not the view from the game window when having two im...
How to reproduce:1. Open project "ScanBarcodes.zip"2. Open the Recorder window (Menu > Window > General > Recorder > Rec... Read more
Multiple NullReferenceExceptions are thrown after assigning a Transform ...
Reproduction steps:1. Open the attached 'Project_IK_Issues' project2. Open the 'SampleScene'3. Observe the Console Expected result: ... Read more
Water Tests disabled on metal due to an issue with the metal API
No description entered in Cloud incident. Read more
[HDRP] refraction proxy volumes projection breaks depending on camera or...
Create a scene with a transparent object inside a small room, make a reflection probe using proxy volume at the correct dimension Mo... Read more
[HDRP] .DLSSDetected doesn't return correct value when app starts
Affected versions: 2021.2.17f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a16 Steps to reproduce: 1) Open attached project 2) Check the script... Read more
GameObject's position is not updating correctly when using [ExecuteAlways]
Reproduction steps:1. Open the attached project "1424891.zip"2. Open the "SampleScene" Scene (Assets/Scenes)3. Observe the "Cube" Ga... Read more
ManagedReferences on a Prefab instance that cannot be applied or reverte...
Manually created this case for https://fogbugz.unity3d.com/f/cases/1409175/ Reproduction steps: 1. Open the attached 'My project' pr... Read more
MultiColumCollectionView: Old column header still visible after changed ...
The default column header is still visible after changed Column.makeHeader Procedure:1 - Create a MultiColumnCollectionView with som... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected