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[Animation] Parameter name is clipped with slider in Blend Tree
Parameter name clipped is with slider in Blend Tree. Steps to repro:1. Open the attached project.2. Open Cube Animator > Double c... Read more
[Post-Processing] Effects do not display when Postprocessing profile rea...
Post-Processing effects do not display when Postprocessing profile reassign after resetting "Post-process Volume" component Steps to... Read more
"Color Picker not supported on this platform" error is thrown when UseOS...
Steps to reproduce:1. Create a new project2. Create a new script and open it3. Write "EditorPrefs.SetBool("UseOSColorPicker", true);... Read more
[Mobile] Android and iOS do not support fp16 on Compute Shader
How to reproduce:1. Open the attached "fp16Test" Project2. Switch the target platform to iOS or Android3. In the Project window, sel... Read more
Probuilder generated static lightmap UVs are reset when Scene is reopened
How to reproduce:1. Open the attached project named "Case_1230405"2. Open the SampleScene3. Observe that cubes with static lightmaps... Read more
Generated Lightmap has visual artifacts when using Progressive CPU/GPU L...
How to reproduce:1. Open the attached project's "case_1228716-Project.zip" Scene labeled "test2"2. Open the Lighting Settings (Windo... Read more
Tile Eraser Tool is not deselected when Shift key is let go of before le...
Reproduction steps:1. Open user's attached project and scene "SampleScene"2. Make sure Tile Palette window is open and select the wh... Read more
[HDRP][XR SDK] VR built-in renderer display black screen when HDRP packa...
How to reproduce:1. Create a new project2. Enable XR Management and Set up Oculus (Edit->Project Settings->XR Plugin Managemen... Read more
[UI Builder] F2 button does not rename highlighted elements in the UI Bu...
How to reproduce:1. Open attached project "UIBuilderMoveWindowLagSpike.zip"2. In Project window, open "Assets" -> "NewUXMLTemplat... Read more
[UI Builder] A lot of garbage is being collected when UI Builder inspect...
How to reproduce:1. Open attached project "UIBuilderMoveWindowLagSpike.zip"2. In Project window, open "Assets" -> "NewUXMLTemplat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used