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Mouse GetAxis() and GetAxisRaw() inputs are ignored when ODBC is establi...
Steps to reproduce:1. Open the attached project (case_1201224-UnityEngineInputBug.zip)2. Enter Play mode3. Use the scroll wheel to m... Read more
Prefabs have their Y position displayed incorrectly when they are Instan...
Steps to reproduce:1. Open user's attached project "StylizedPrototype1.zip"2. Open "OwnPrototypeTry2" scene3. Click Play.4. Move to ... Read more
Light is not rendered if its range indicator is outside of Camera's Fiel...
Reproduction steps:1. Create a new HDRP template project2. Create a new Area Light and change its Shape to Tube/Rectangle3. Make sur... Read more
GameObject Gizmo axis are glitchy when SceneView AlignViewToObject is ca...
To reproduce:1. Open attached project ("case_1200632.zip")2. From Hierarchy window select "Cube" GameObject3. In the Inspector windo... Read more
PlayerPrefs.GetInt throws an exception when NativeArray<T> is initialize...
Steps to reproduce:1. Open the project attached by the user2. Open "NativeArrayTestScene"3. Enter Play mode4. Observe the console Ex... Read more
Playable Director Component does not update Playable's Icon and Name in ...
Reproduction steps:1. Open any new or existing project2. Add a Playable Director to any GameObject in the Hierarchy3. Create a Timel... Read more
[Unicode] Copying unicode emojis in Inspector causes crash
To reproduce:1) Create a new project2) Select any object in the Hierarchy3) Copy some emojis (can get them from here easily: https:/... Read more
[Asset Import]U axis and V axis field is displayed with every wrap mode ...
U axis and V axis field is displayed with every wrap mode when preset of Texture is created Steps to repro:1. Create a new Project2.... Read more
[macOS] GameCenter throws a login prompt when user is already authentica...
How to reproduce:1. Login into Game Center (System Preferences->Internet Accounts->Add Other Account..->Game Center account... Read more
[MeshAPI] Warning/error should be reported for wrongly passed VertexAttr...
New 2019.3 Mesh API expects a certain order of VertexAttributeDescriptor structs (https://docs.unity3d.com/2019.3/Documentation/Scri... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Typos in High Definition 3D sample tutorials
- “Handles.Repaint called outside an editor OnGUI" error is thrown in the Console when creating a new Tile Palette from the Tile Palette Overlay in Scene view
- Shader Graph window icon is blurry and low quality when the Shader Graph is created using the Universal 2D template
- “Export HDRP Sky to Image” command error message does not indicate that Game view must be visible
- Adaptive Performance Settings Framerate field doesn't display the "supported without VSync" warning, when the field is collapsed in Build Profiles