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DCC Inspector selected tab text highlighter is overly saturated
How to reproduce:1. Open the attached project2. Select the "kiki_v39_base 1" model and observe its Inspector (The top tab buttons) E... Read more
NullReferenceException thrown when selecting multiple model assets and h...
How to reproduce:1. Open the attached project2. Select the "kiki_v39_base 1" model and make sure its Inspector is set to the "animat... Read more
[Speedtree] Regenerate Materials option distorts Speedtree Material's Sh...
Clicking on the 'Regenerate Materials" option distorts the Speedtree Model's Shaders and Meshes at different LOD levels especially B... Read more
[Profiling] Text in editor gets distorted when frames are selected using...
When Up & Down arrow keys from Frame Debugger are selected then the text from the whole editor gets distorted, refer to the atta... Read more
URP Camera prefab fields (Render Type, Renderer, Background Type) are no...
How to reproduce:1. Open the attached 'project-1230082.zip' project2. Open the 'GameObject' prefab in Edit mode3. Select the 'Main C... Read more
Entity System stops to work when the class name exceeds 37 characters
How to reproduce:1. Open the attached project's "case_1226638-Project.zip" Scene labeled "Scene"2. Enter the Play Mode3. Observe the... Read more
[HDRP] Scene view and Game View does not render anything on switching Ar...
Scene view and Game View does not render anything on switching Architecture to x86_64. Steps to repro:1. Create a new HDRP template ... Read more
[XR Interaction Toolkit] XRSocketInteractor does not provide default mat...
How to reproduce:1. Open attached project ("XRSocketInteractor-Bug.zip")2. Open SampleScene scene3. Open Inspector window4. Select S... Read more
Joystick.all lists more than just joysticks
-issue: see title -repro:--open attached project--run SampleScene--NOTICE iterating through Joystick.all lists keyboard, mouse and o... Read more
[iOS][2018.4] Canvas elements are not rendered when Post Processing is e...
How to reproduce:1. Open the user-supplied "PostProcessingIOS" project2. Build for iOS and deploy it3. In the application, toggle th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used