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[URP] [Camera] Depth seems incorrect to user when camera's postpro=off
Steps 1a. Open 16bpc minimal repro 1b. upgrade to URP, create a new UniversalRenderPipelineAsset 1c. assign URPAsset in Graphics s... Read more
[HDRP][DXR] CaptureScreenshot with superSize > 1 capture an image with n...
Repro steps : - Open attached project - Open SampleScene - Press Play - Click on the yellow sphere on the center - Notice the conso... Read more
[Shadergraph] Virtual Texture "Layer Reference" name doesn't sanitize pa...
Repro steps: 1. Create a shadergraph 2. Create a virtual texture 3. Copy and paste a word with an invalid symbol (such as an exclama... Read more
[Shadergraph] Action that causes the graph to error does not print error...
Repro steps: 1. Create a shadergraph 2. Create a virtual texture 3. Copy and paste a word with an invalid symbol (such as an exclama... Read more
[Fbx Exporter] FbxProperty.Set() does not take 'string' argument
Reproduction steps: 1. Open attached project "FbxExport.zip" 2. In Project window, open Assets/Test.cs 3. In script editor, observe ... Read more
[UI Toolkit] [Mobile] Touch input is offset when screen ratio is differe...
Reproduction steps: 1. Download and open the user-submitted project "TestProjectUIToolkit.zip" 2. Open the VisualElementsArray scene... Read more
TLS Allocator error when using Asset Store Tools
How to reproduce: 1. Open user's project "Foriero Store.zip" 2. Click in the top menu on "Asset Store Tools" 3. Click on "Package Up... Read more
[HDRP][STW-21.1] Undo is not reliable when changing the color temperature
- Open any HDRP project and add a directional light (if there is not one already) - Change the color temperature of the light by cli... Read more
[HDRP][Compositor][STW-21.1] Updating an HDRP project with enabled compo...
Updating (from the package manager) an HDRP project with enabled compositor from v10.0 to v10.2.2 results in loss of compositor conf... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Highlighter.Highlight does not find window when using class name as window title
- Highlighter.Highlight highlights a different component when multiple components have the same property path
- Highlighter.Highlight does not find elements in an array or list when the array or list is collapsed
- [URP][NRP] RenderPass, BeginSubPass, and EndRenderPass errors are thrown when Native RenderPass is enabled
- D3D11 swapchain error pop-up appears and the Editor shuts down when Generating Lighting with Probe Volumes present