Search Issue Tracker
Editor freezes when using Lightmapping.Bake and the open additive Scene ...
How to reproduce: 1. Open the user's attached project 2. Open 'SampleScene' 3. In the Project window right-click on 'SampleScene 1' ... Read more
[iOS] Unity Remote doesn't take up the entire screen on devices that hav...
Steps to reproduce: 1. Open a new Unity project 2. Open Unity Remote on an iPhone with taller display (any of the newer iPhones wit... Read more
[Subgraph] Infinite Recompile when a subgraph using 'Random' is connecte...
Repro steps: 1. Import the attached package. 2. Disable the Size block. 3. Observe the infinite compile. Expected outcome: - The VF... Read more
Custom RendererFeature doesn’t render anything if event is “AfterRenderi...
To reproduce: 1. Open attached project; 2. Open the "Sample" scene; 3. Toggle Post Processing on the Main Camera and observe the di... Read more
[Scene] Value flickering when moving objects with the Scene view gizmo a...
Repro steps: 1. Import the attached package and open the ReproScene scene. 2. Zoom out until you can see the whole Sphere 3. Select ... Read more
[WebGL] Editor freezes during Recompilation after Building using BuildPi...
Reproduction steps: 1. Open user attached project 2. In the Menu Bar click Build -> Build Web 3. Edit any script 4. Focus Unity Edit... Read more
API Updater throws an error when importing a dll file that references th...
How to reproduce: 1. Open the attached "1302104 repro" project Expected results: the project is opened without any errors Actual re... Read more
"d3d12: CreateGraphicsPipelineState failed." is thrown when drawing geom...
How to reproduce: 1. Open the user's attached "New Unity Project.zip" project 2. Go to File -> Build And Run 3. Observe the procedur... Read more
[Precision] Errors when there's a precision discrepancy between subgraph...
Repro steps: 1. Import the attached package. 2. Open the ParentGraph SG 3. Change the precision to 'Half' 4. Observe errors. Expect... Read more
GUIUtility:ProcessEvent warning when building for Android
When building for Android the following warning is produced on build completion... File C:\Users\[USER]\.android\repositories.cfg ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked
- UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable() creating multiple copies of the same volume when a volume is enabled right after Domain Reload when entering Play Mode
- Hinge Joint transforms are reset when toggling the "useMotor" property
- Motion Vector texture reports incorrect Mesh data when Mesh is coming from off-screen