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Shortcuts that require both Cmd and Shift modifiers do not work
Reproduction steps: # Open a new project # Press Cmd+Shift+B Expected result: Build settings are shown Actual result: Build sett... Read more
Replace Prefab variant parent creates unused overrides for the instance ...
Steps: 1. Create a variant instance in the scene 2. Open it in context 3. Drag root instance to the Project Browser 4. Choose "Repl... Read more
Undo does not work when GameObject is replaced with Prefab instance by h...
Reproduction steps: 1. Open the attached project ("AltDragBug.zip") 2. Open "SampleScene" Scene 3. While holding Alt (option on Mac)... Read more
[OSX only] Can't rename GameObject by right clicking in the Hierarchy wh...
Reproduction steps: 1. Create a new Unity project 2. Focus on any window in the Editor except Hierarchy 3. Right-click -> Rename any... Read more
Caching.GetCachedVersions returns zero when AssetBundle is downloaded
Reproduction steps: 1. Open the user's attached "My project.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play mode 4. P... Read more
Unsaved changes window is almost impossible to use when closing a lot of...
How to reproduce: 1. Open the user's attached "SaveTooManyScenesBug" project 2. In the main menu, click Bug -> "Step 1 open scenes" ... Read more
[URP] Greyed out Culling Mask option still takes effect when Light Layer...
Reproduction steps: 1. Open the attached project 2. Open the "SampleScene.unity" Scene located in "/Assets/Scenes/" in the Project w... Read more
Multiple Editor windows are shaking when re-sizing them with DX12 Graphi...
How to reproduce: 1. Create a new project 2. Set the Graphics API to Direct3D12 in the Rendering section (Edit -> Project Settings -... Read more
Crash when selecting a ScriptableObject asset with a referenced AssetRef...
Reproduction steps: 1. Open the user's attached project 2. In the Project window, select the asset "New Test" Expected result: The ... Read more
Specific water material is not rendered in the Editor and in builds
Reproduction steps: 1. Open the attached 'HDRP_2022-2_Testing' project 2. Open the 'OutdoorsScene' 3. Observe the Scene view E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [tvOS] Project crashes on startup on Apple TV simulator (both X86_64 and ARM64 architectures)
- Context menus open on a different monitor when there are three monitors used
- Crash on Umbra::QueryExt::queryStaticShadowCasters when opening a specific project
- Crash on GfxDeviceD3D12Base::DrawBuffersCommon when opening a specific project
- Shader variants are recompiled while Building when the Platform is switched and changed back after the first Build