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Graphic tablet stylus right-click is detected as left-click by Event.cur...

uGUI

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Jan 31, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.1

How to reproduce: 1. Open the user-supplied project 2. Connect a drawing tablet and make sure its stylus's button is mapped to perfo... Read more

0
votes
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[XRSDK] [URP] SRPBatcher does not work when using new XR Management System

XR

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Jan 27, 2020

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Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce: 1. Open attached project ("SRPBatcherBenchmarking.zip") 2. Enter Play mode Expected result: SRP Batcher works Act... Read more

0
votes
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[Shader Graph] MissingReferenceException thrown on clicking on "Save Ass...

Asset Importers

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Feb 14, 2020

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Version/s: 2019.3.0a7, 2019.3.2f1

MissingReferenceException thrown on clicking on "Save Asset" after creating SubGraph and saving it without having any changes Steps... Read more

1
votes
Active

[macOS] BugReporter doesn't get invoked when the project crashes

MacOS

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Feb 13, 2020

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Version/s: 2019.3.0b2, 2020.1.0a2

How to reproduce: 1. Download the tester-attached script(Crasher.cs) 2. Create a new Unity project 3. Import the downloaded script 4... Read more

0
votes
Active

Editor and crash reporter both hang upon stack overflow in recursive com...

Scripting

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Feb 14, 2020

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Version/s: 2017.4.0a1, 2020.1.0a23

Editor and crash reporter both hang upon stack overflow in recursive component script When adding a recursive function which may re... Read more

2
votes
Active

MonoScript.GetClass returns null when the script contains a Struct insid...

Scripting

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Feb 11, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.1

How to reproduce: 1. Open the project "case_1218837-MonoScript.GetClass" 2. Select Tools -> Type Interface Check in the Menu Bar 3. ... Read more

0
votes
By Design

[Scene] The Particle System icon is not showing in the scene view.

Shuriken

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Feb 14, 2020

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Version/s: 2019.3.1f1

Repro steps: 1. In the Hierarchy, right click - Effect - Particle System 2. Select the Particle system and view it in the scene 3. O... Read more

0
votes
Active

[iOS] DeformSkinneMesh->ApplyBlendShapes->CalculateBlendShapeWeights cra...

iOS

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Dec 05, 2019

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Version/s: 2019.2, 2019.2.14f1

How to reproduce: 1. Open the attached project form the link provided in the Edit section 2. Build for iOS and deploy the Xcode pro... Read more

1
votes
Fix In Review

[MacOS] Mesh flickers when playing animation on Skinned Mesh

Animation

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Feb 14, 2020

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Version/s: 2019.3.0b6

On MacOS using Metal, the Skinned Mesh flickers when previewing animation. See attached flicker.gif This is only repro using Metal. ... Read more

1
votes
Active

[Linux] [Editor] Input.GetAxis("Mouse ScrollWheel") always returns 0 whe...

Linux

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Feb 14, 2020

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Version/s: 2018.2.0b4, 2018.4, 2019.3, 2019.3.0f6, 2020.1

How to reproduce: 1. Open user's attached project (EditorScollWheelBugDemo.zip) 2. Open SampleScene and enter Play mode 3. While Pla... Read more

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