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Fixed
Votes
0
Found in [Package]
1.1.8
Issue ID
POLBR-24
Regression
Yes
PolyBrush Texture brush paints incorrectly along the borders of a mesh when painting textures on multiple GameObjects
How to reproduce:
1. Open the “Delete.zip“ Project
2. Open the “SampleScene“
3. Open the PolyBrush Window (Tools > PolyBrush > PolyBrush Window)
4. Select the last mode (“Texture“ mode)
5. Select the 4 Plane GameObjects in the Scene view or the Hierarchy
6. Select the “Brush Tool“
7. Paint any of the provided textures on the Planes
8. Observe the Scene view
Expected result: Textures are painted correctly
Actual result: Along the sides of each plane, the textures are painted incorrectly
Reproducible in: 1.1.8 (2021.3.44f1, 2022.3.49f1, 6000.0.20f1)
Not reproducible in: 1.1.6 (2021.3.44f1, 2022.3.49f1, 6000.0.20f1)
Reproduced on: Windows 11 Pro (23H2)
Not reproduced on: No other environment tested
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Resolution Note:
Fixed an issue where the texture brush painted incorrectly along the borders of a mesh when applying textures to multiple GameObjects