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Setting EditorCurveBinding.type to a custom component bind to "MonoBehav...
How to reproduce:1. Open the project2. Open the "SampleScene" scene3. Windows > Animation > Animation4. Select testProperties ... Read more
ArticulationBody setup flies around in play mode with no forces applied ...
ArticulationBody setup flies around in play mode with no forces applied when there is a falling rigidbody To reproduce:1. Open attac... Read more
Cannot update List or Array with SerializeReference attribute Size field...
How to reproduce:1. Open the attached project "1201633.zip"2. Open the Test Prefab in Prefab edit mode3. Change the Size values of F... Read more
[Dropbox API v2] File upload fails and ArgumentOutOfRangeException is th...
How to reproduce:1. Create a Dropbox API v2 app here: https://www.dropbox.com/developers/apps2. In the created app console, create a... Read more
[ProBuilder] Exported .obj files opens in Xcode/text Editors by default ...
Steps On Reproduce: 1. Open attached Project2. Select Cube in the Inspector and Click Export in ProBuilder Window3. Select .obj as t... Read more
[ProBuilder] Warning/Information missing while exporting GameObject with...
Steps To Reproduce: 1. Create a new project2. Import ProBuilder package from Windows> Package Manager3. Tools> ProBuilder Wind... Read more
[Input System] Old Input Module is available in "OnScreenControlsSample"...
Steps To Reproduce: 1. Create a new project2. Window> Package Manager > Input System > Install3. Restart the machine and op... Read more
[GoogleVR][Android] Daydream/Cardboard builds fail with "error: resource...
1. Open empty Unity project and switch to Android platform2. Go to PlayerSettings->XR Settings3. Add Cardboard or Daydream to Vir... Read more
[Cinemachine][XR] Tracked Pose Driver is not added to cinemachine camera...
Steps To Reproduce:1. Open the attached project2. Open Scene_13. Edit > Project Settings > XR Tracking > Add Tracked Pose D... Read more
[Package Manager] Package Manager steals focus when a project is loaded
If the Package Manager is open when a project is loaded, it will steal focus from whatever the user is doing while refreshing the pa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used