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0
votes
Fixed

[VFX Graph] Errors are thrown to the Console when shape nodes contain pa...

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May 23, 2022

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Version/s: 2022.2.0b13, 2023.1.0a1

How to reproduce: 1. Create a new VFX graph or open the existing one 2. Create 'Cone' node 3. Switch node to World Space 4. Ente... Read more

0
votes
Fixed

[VFX Graph] Warnings are thrown to the console when deleting a system, a...

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May 23, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

How to reproduce: 1. Create a new VFX and open it 2. Delete Simple Particle System 3. Add Simple Particle System 4. Disable any bloc... Read more

0
votes
Won't Fix

[VFX] Skinned Mesh Sampling Delay

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May 23, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

While using in Update or Initialize context, he SMR sampling is one frame late compare to the sampling in output. Expected: - The s... Read more

0
votes
Fixed

[VFX Graph] Changes are reverted on save when setting ShaderGraph to Non...

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May 23, 2022

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Version/s: 2022.1.0a4

How to reproduce: 1. Open the attached package 2. Set Shader Graph to None in Output Mesh 3. Save changes Expected result: Cha... Read more

5
votes
Fixed

[Being Backported] AssetBundle.LoadFromFileAsync causes errors when bund...

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May 23, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

How to reproduce: 1. Open the user’s attached project 2. Open scene Scenes/SampleScene 3. Go to Tools -> Build Asset Bundles 4. ... Read more

2
votes
Won't Fix

[Android] "libGLESv2_adreno.so" crash in a game when Graphics API is "Op...

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May 24, 2022

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Version/s: 2022.2.0a3

How to reproduce: 1. Open project "IT New 0.7.1 - 2020.23.7f1 Rebuild.zip" 2. Go to Build Settings and build for Android 3. Deploy t... Read more

7
votes
Won't Fix

[Vulkan] Build freezes for several seconds on launch when using HDRP

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May 24, 2022

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Version/s: 2021.2.0a18

How to reproduce: 1. Open attached project "MaterialTest.zip" 2. Build the project 3. Launch the build 4. Open the Player.log Expec... Read more

0
votes
Won't Fix

Baking ETA and bake performance stats are not shown when Progressive Upd...

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May 24, 2022

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Version/s: 2020.1.0a18

Steps to reproduce: # Open any existing project, or download the one attached (BakingETABug01.zip) # In the Lighting window, make s... Read more

0
votes
Won't Fix

Particle System bounds computed incorrectly when shape set to SkinnedMes...

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May 24, 2022

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Version/s: 2023.1.0a1

How to reproduce: 1. Open the user's attached "PSBoundsShapeRepro.7z" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. ... Read more

10
votes
Won't Fix

Width of Line Renderer becomes inconsistent when a 90 degree angle is fo...

Visual Effects - Legacy

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May 24, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

How to reproduce: 1. Open QA-supplied project 2. Load scene "repro" 3. Observe Scene view 4. (Optional) Adjust the X coordinate of E... Read more

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