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Fixed

Fixed in 6000.1.0b5, 6000.2.0a2

Votes

0

Found in

2021.3.44f1

2022.3.49f1

6000.0.22f1

6000.1.0a7

6000.2.0a1

Issue ID

UUM-83346

Regression

No

Some parts of UI do not respond to interactions and behave unexpectedly on a secondary display when the primary display is resized

-

How to reproduce:
1. Connect a second monitor
2. Open the “UnityMultimonitorTouchIssue.zip” project
3. Build and run the project
4. Wait until the red window on the primary monitor resizes
5. Try toggling the 4 checkboxes on the blue window on the secondary monitor and observe

Expected result: All checkboxes can be toggled on and off
Actual results: Only the bottom-left checkbox can be toggled on and off, when the top-left checkbox is toggled, the top-right checkbox changes value, and all toggles also have their hitbox offset horizontally

Reproducible in: 2021.3.44f1, 2022.3.49f1, 6000.0.22f1

Reproduced on: Windows 11 Pro (23H2)
Not reproduced on: No other environment tested

Notes:
- If the primary blue window is put into fullscreen (with Alt + Enter) the checkboxes become toggleable
- Reproducible only in a built application
- The checkboxes on the primary monitor can still be toggled
- Tested with the primary monitor resolution 3920x2160, and secondary monitor 2560x1440
- Over the versions, the behavior is faulty, but it is affected differently

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