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Scripts are unable to compile after upgrading project to 2019.3.0b4
How to reproduce:1. Open the user-supplied project2. Observe the errors in the Console window Expected result: after upgrading the p... Read more
ScriptUpdater does not work for users with spaces/invalid characters in ...
Reproduction steps:1. Log in as a user that contains spaces in the name2. Create a New Project3. Import the "Trigger.cs" script4. Ch... Read more
Touches are not being registered when touching multiple screens simultan...
How to reproduce:1. Open the user's project2. Extend the game window so it spans multiple monitors3. Enter the Play Mode4. Touch the... Read more
[Linux] 'Access denied' response is received when opening a module downl...
How to reproduce:1. Create a new Project using an Editor without WebGL module installed2. Go to File -> Build Settings3. Select W... Read more
Played scene crashes after a few seconds in GfxDeviceD3D11Base::EndBuffe...
To reproduce:1) Open the attached project and "Infinite Water Demo" scene2) Play it CRASH! Reproduced in 2019.3.0a1, 2019.3.0f1, 202... Read more
ArgumentException when creating a Font Asset with "Get Kerning Pairs" ch...
How to reproduce:1. Create a new project2. Import the Avalon.tff to the project3. Install TMP package4. Window > TextMeshPro >... Read more
[Mac] Moving the New Project window on a separate screen and attempting ...
STR:1. Load the Hub2. Select the Arrow(if you have multiple versions) and select any version3. Click on the project name field4. Dra... Read more
Disabled Built-in Package Modules are included when Building the project
How to reproduce:1. Create an empty project2. Disable all Built-in Packages in the Package Manager3. Build the project4. Inspect the... Read more
Unity hangs on quit after failing to load large number of Video Clips fr...
How to reproduce:1. Open the attached project "1197716.zip"2. Enter Play mode3. Exit Play mode4. Exit Unity Expected result: Unity q... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used