Search Issue Tracker
Fixed in 3.0.0-preview.10
Votes
0
Found in [Package]
3.0.0-preview.7
Issue ID
1227055
Regression
No
Prefab TextMeshPro Text overrides reappear when they are reverted individually
Reproduction steps:
1. Open user's attached project "TextMeshProBug" and scene "Sample scene"
2. In the Hierarchy, select "CanvasTestPrefab" and click on the Overrides
3. From the list of overrides, select each individual override and press Revert
Expected result: Reverted overrides disappear
Actual result: Reverted overrides reappear after a few other overrides are reverted
Reproducible with: 2018.4.19f1, 2019.3.6f, 2020.1.0b2, 2020.2.0a3
Could not test with: 2017.4.39f1 (no Package Manager)
Reproducible with package versions: 0.1.2-preview, 1.4.1, 1.5.0-preview.7, 2.1.0-preview.7, 3.0.0-preview.7
Note:
Reproducible on Windows
Not reproducible on macOS
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
Resolution Note (fix version 3.0.0-preview.10):
Fixed in 3.0.0-preview.10