Search Issue Tracker

Fixed in 2020.2.X

Fixed in 2020.1.X

Votes

0

Found in

2020.1.0a23

2020.2

Issue ID

1227597

Regression

Yes

High CPU usage by Semaphore.WaitForSignal when running on Mali GPU

Mobile Graphics

-

Reproduction steps:
1. Download and open the submitted project
2. Build and run for Android
3. Look at fps counter on the top-left corner of the screen

Expected result: Counter shows around 60 fps
Actual result: Counter shows around 20 - 30 fps

Reproducible with: 2020.1.0a23, 2020.1.0b2, 2020.2.0a3

Reproducible on:
VLNQA00012, Samsung Galaxy S6 (SM-G920F), Android 7.0, CPU: Exynos 7 Octa 7420, GPU: Mali-T760
VLNQA00122, Samsung Galaxy S9 (SM-G960F), Android 9, CPU: Exynos 9 Series 9810, GPU: Mali-G72
VLNQA00270, Samsung Galaxy S10e (SM-G970F), Android 9, CPU: Exynos 9 9820, GPU: Mali-G76

Not reproducible on:
VLNQA00125, Google Pixel 2 (Pixel 2), Android 8.1.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.