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Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/MainMenu.unity“ Scene3. Clear the Console4. Enter ... Read more
[URP] Invalid update of shader stripping settings
https://unity.slack.com/archives/C06GBDM747R/p1715944727978929 Read more
The Sprite Renderers are looking for Secondary Textures from the wrong p...
How to reproduce:1. Open the “ReproAtlas“ project2. Open the “SampleScene“3. Click on “Create > 2D > Sprite Atlas“4. Set Max T... Read more
An emoji is not shown in the UI Builder Viewport and the Game view when ...
How to reproduce:1. Open the “ReportBug“ project2. Open the “969-UIToolkit-Blending“ scene3. Open the “Window > UI Toolkit > U... Read more
Burst compilation error "BadImageFormatException: Expected reference typ...
How to reproduce:1. Open the “Reproduce-BadImageFormat“ project2. Enter the Play Mode3. Observe the Console window Expected result: ... Read more
"StackOverflowException" error is thrown when two locales use each other...
Reproduction steps:1. Open the attached “BugRepro” project2. Enter Play Mode3. Observe the Console Expected result: No errors are lo... Read more
Shadows do not appear on the Material with a custom shader which uses sc...
How to reproduce:1. Open the “hdrp_gamecore_bug_shader“ project2. Open the “OutdoorsScene“3. Observe the “Plane“ and “custom hdrp“ G... Read more
Data corruption when adding the data from one NativeList<T> to the other...
How to reproduce:1. Open the “ReproNativeList“ project2. Open the “SampleScene”3. Add “TestTwo.cs“ to a GameObject4. Enter the Play ... Read more
[Vulkan] [Android] Visual corruption is visible on some Android devices ...
How to reproduce:1. Open the “IN_76347” project2. In the Build Settings make sure Android platform is selected3. In the “Run Device”... Read more
Ligtmaps disappear when entering the Play Mode
How to reproduce:1. Open the “IN_75657” project2. Open the “TestScene”3. Press Window → Rendering → Lighting → Generate Light and wa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open