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0
votes
Fixed

[VCS] Importing .unitypackage with version control enabled fails

Version Control

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Sep 19, 2019

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Version/s: 2018.4.10f1, 2019.2.7f2, 2019.3.0b4

Steps to reproduce: 1. Create new project in perforce workspace 2. In editor, connect to perforce server 3. Import 2D Game kit from... Read more

0
votes
Fixed

Unity editor crashes on SkinnedMeshRenderer::GetActiveBlendShapeCount wh...

Graphics - General

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Jul 12, 2019

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Version/s: 2019.1.9f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open project from OC link below 2. Open scene "v2r_54520_CaptureGold.unity" (located \Assets\Scenes\v2r_54520\... Read more

0
votes
Fixed

GameObject's selection highlight rectangulates when texture is assigned ...

Graphics - General

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Sep 18, 2019

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Version/s: 2017.4.0f1, 2018.2.21f1, 2018.3.0b8

How to reproduce: 1. Open the attached '185234-selection highlight.zip' project 2. Open 'SampleScene' Scene 3. Select 'Conifer_Needl... Read more

0
votes
Fixed

[VCS] Version Control window could use a search field to filter down con...

Version Control

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Sep 19, 2019

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Version/s:

The contents of outgoing/incoming lists in Version Control window can be fairly long at times. Would be useful to have a search fie... Read more

1
votes
Fixed

[LuminOS] Unity Player Input Field prints NullReferenceException when ty...

uGUI

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Sep 06, 2019

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Version/s: 2019.2, 2019.2.3f1, 2019.3, 2020.1

How to reproduce: 1. Open project from OC link below 2. Change ML Certificate in the player settings 3. Build and deploy the app to ... Read more

0
votes
Fixed

Selecting a different Polygon collider when already editing one does not...

Inspector Framework

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Sep 05, 2019

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Version/s: 2019.3.0a12, 2019.3.0b2, 2020.1.0a1

How to reproduce: 1. Open the attached "PolygonColliderEdit.zip" project and enter "SampleScene" 2. In the Hierarchy, select "Polygo... Read more

0
votes
Won't Fix

[UI] Some icons look pixelated when UI scale value is more than 125%

Themes

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Sep 07, 2019

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Version/s: 2019.3.0b2, 2020.1

To reproduce: 1. Open an attached project or create a new one 2. Change UI scaling to 200% 3. Restart Editor to apply Scaling value ... Read more

2
votes
Fixed

An object created via "Create Empty Child" of Hierarchy panel in Prefab ...

Scene Management

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Sep 19, 2019

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Version/s: 2018.4.0f1, 2018.4.6f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project "CreateChildInPrefabMode.zip" 2. In Project window, open "Assets" -> "Parent" prefab 3. ... Read more

0
votes
Fixed

Animation transition is not interrupted by an Any State transition when ...

Animation

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Sep 04, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.7f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Repro steps: 1. Open user attached project and "SampleScene" 2. In the Hierarchy, click on "AnimatedBar" game object and double clic... Read more

0
votes
Won't Fix

[Main] Particles using mesh shape emission don't emit if the start color...

Shuriken

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Sep 19, 2019

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Version/s: 2019.3.0b4

Repro steps: 1. Create a new particle system 2. Set the emission shape to mesh and assign a default cube 3. Change the start color's... Read more

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