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0
votes
Fixed

[Profile Analyzer] Marker Summary Max and Individual Max values have lin...

Package: Profile Analyzer

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Sep 29, 2020

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Version/s: 1.0.3

How to reproduce: 1. Open the attached "case_1281270.zip" project 2. Open Profiler 3. Capture some data 4. Open Profiler Analyzer 5.... Read more

0
votes
Fixed

Highlighter.Highlight does not highlight Components and instead throws a...

Themes

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Sep 17, 2020

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Version/s: 2019.3.0a3, 2019.4.10f1, 2020.1, 2020.2

How to reproduce: 1. Open user-submitted project (Bug report.zip) 2. Open the SampleScene 3. Select Cube in the Hierarchy window 4. ... Read more

0
votes
By Design

Universal Render Pipeline/Terrain/Lit type shader material doesn't have ...

Package: Scriptable Render Pipeline Universal

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Sep 30, 2020

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Version/s: 10.0.0-preview.26

How to reproduce: 1. Create a new Universal Render Pipeline project 2. Add TerrainCF3.mat asset from edit link "TerrainCF3.mat" and ... Read more

0
votes
Fixed

[ECS] Disabled Entities in subscene wont follow parents when re-enabled ...

Package: Entity Component System (ECS)

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Oct 01, 2020

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Version/s: 0.14.0-preview.19

Steps: 1. Download attached project (SubsceneDisabledEntity.zip) 2. Open project with Unity 2020.2.0b 3. Open the "Scenes/SampleScen... Read more

0
votes
Fixed

[VFX Graph] Exposed Properties added to the Visual Effect component are ...

Package: Visual Effect Graph

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Oct 01, 2020

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Version/s: 10.0.0-preview.27, 9.0.0-preview.33, 8.2.0

[VFX Graph] Exposed Properties added to the Visual Effect component are overlapping Exposed properties added to the Visual Effect c... Read more

0
votes
Not Reproducible

[Asset Store] Nothing happens when I try to import from Asset Store webs...

Package

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Sep 30, 2020

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Version/s: 2020.1, 2020.2

1) Open Unity Editor 2) Open Asset Store website (Used Google Chrome and Microsoft Edge) 3) Log in with your Unity account 4) Find a... Read more

2
votes
Fixed

[iOS] Microphone.Start() method invocation causes high ping spikes

Audio

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Oct 01, 2020

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Version/s: 2018.4, 2019.4.10f1, 2020.2

How to reproduce: 1. Open the attached 'MicrophoneSpike.zip' project 2. Set Platform Target to iOS 3. Make sure that 'Development Bu... Read more

0
votes
Fixed

[Probuilder] Modifying a value of a prefab in ProBuilder results in a Me...

Package: Probuilder

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Sep 30, 2020

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Version/s: 4.4.0

Reproduction steps: 1. Open the user's attached project "Probuilder Prefab Test.zip" 2. Go to the SampleScene and open the "A Prefab... Read more

0
votes
Fixed

[Addressables] ResourceType of a Sub-asset is null when using the LoadRe...

Package: Build Pipeline - Addressables

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Oct 01, 2020

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Version/s: 1.8.3

How to reproduce: 1. Open the attached "1281539 repro" project 2. Open the "SampleScene" Scene from Assets > Scenes 3. Open the Cons... Read more

0
votes
By Design

Incorrect import when a skinned mesh has vertices unassigned

Asset - Importers

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May 01, 2020

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Version/s:

When importing fbx with a skinned mesh that has vertices not assigned to any joint, they get arbitrarily get set to 1. 1. Open 'Una... Read more