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stackalloc int[0] returns incorrect result when the project is built wit...
How to reproduce:1. Open user-attached project “TestStackalloc”2. Click Build And Run3. Observe the Console Expected result: The log... Read more
GameObject children move un-accordingly when moving the parent GameObjec...
How to reproduce:1. Open the attached user project2. Open Scene “Playground“ (Assets/StarterAssets/ThirdPersonController/Scenes)3. S... Read more
[Linux] Editor crashes at "GeometryBuffersBase::GetRuntimeMemorySize()" ...
How to reproduce:1. Open the user-attached project (BlockTuggers.zip)2. Make sure the "Initialization" scene is open3. Open the "Pro... Read more
Tags remove option "-" (minus) is active even tag item isn't selected
How to reproduce: Open HUB; Create a new project; In the "Hierarchy" window add some object; Go to "Inspector" window and find "Tag"... Read more
Video is displayed with one frame delay when videoPlayer.Play() is called
Copied from original fogbugz item 1376068: Reproduction steps:1. Open the attached "1376068.zip" project2. Open the "1_Frame_Delay" ... Read more
[Android 5.1] Player is stuck on splash screen when opening a specific p...
How to reproduce:1. Install the attached “UUM-15567" project2. Open the "GAME_NAME-unity" folder in Editor3. Open the "COMPANY_NAME ... Read more
HDRP: SSR partially reflects an incorrect depth
No description entered in Cloud incident. Read more
[HDRP] SSR has no has no geometry for the first frame when using cinemac...
Reproduction: 1) Open the attached project2) Open the scene and select timeline game object3) Using timeline window, frame by frame ... Read more
Lens Flare does not perform Occlusion with a certain Occlusion Offset va...
How to reproduce:1. Open project "Lens Flare Test.zip"2. Open "SampleScene" Scene and enter Play Mode3. In the Hierarchy window sele... Read more
[API Updater] ApiUpdater reaches a timeout while updating assemblies
Reproduction steps:1. Open the attached "ApiUpdater.zip" project with the Library folder removed2. Observe the Console Expected resu... Read more
All about bugs
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Latest issues
- [Linux] Mouse cursor gets stuck at the edge of the screen when trying to pan in the Scene view
- Docked Multiplayer Play Mode window disappears when switching back to a saved Editor layout
- Audio files fail to be imported when the file path is 260 characters or longer
- Error SGICE002 is wrongly shown when more than one argument is passed into GetComponentRW()
- Crash on MeshRenderer::DispatchUpdate when disabling the second Mesh Renderer on a GameObject